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	<title>Comments on: PSD to XAML Converter</title>
	<atom:link href="http://drawlogic.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/feed/" rel="self" type="application/rss+xml" />
	<link>http://drawlogic.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
	<lastBuildDate>Fri, 12 Mar 2010 09:56:10 +0000</lastBuildDate>
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		<item>
		<title>By: How to Get Six Pack Fast</title>
		<link>http://drawlogic.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/comment-page-1/#comment-2731</link>
		<dc:creator>How to Get Six Pack Fast</dc:creator>
		<pubDate>Wed, 15 Apr 2009 17:37:05 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/#comment-2731</guid>
		<description>Not that I&#039;m totally impressed, but this is   more than I expected   when I stumpled upon a link on Furl telling that the info here is quite decent. Thanks.</description>
		<content:encoded><![CDATA[<p>Not that I&#8217;m totally impressed, but this is   more than I expected   when I stumpled upon a link on Furl telling that the info here is quite decent. Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: abhishek</title>
		<link>http://drawlogic.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/comment-page-1/#comment-2389</link>
		<dc:creator>abhishek</dc:creator>
		<pubDate>Thu, 08 Jan 2009 19:44:12 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/#comment-2389</guid>
		<description>Hello.

Thanx you for the program.
I tried you psd2xaml with no success.

It gives me:
Reading file: myPsd.psd
Error!
Exception has been thrown by the target of an invocation.
Inner: The output char buffer is too small to contain the decoded characters, encoding ‘Unicode (UTF-8)’ fallback ‘System.Text.DecoderReplacementFallback’.
Parameter name: chars

Details :
System.Reflection.TargetInvocationException was caught
  Message=&quot;Exception has been thrown by the target of an invocation.&quot;
  Source=&quot;mscorlib&quot;
  StackTrace:
       at System.RuntimeMethodHandle._InvokeConstructor(Object[] args, SignatureStruct&amp; signature, IntPtr declaringType)
       at System.RuntimeMethodHandle.InvokeConstructor(Object[] args, SignatureStruct signature, RuntimeTypeHandle declaringType)
       at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
       at System.Reflection.ConstructorInfo.Invoke(Object[] parameters)
       at Endogine.Codecs.Photoshop.LayerResource.ReadLayerResource(BinaryPSDReader reader, Type inheritsType)
       at Endogine.Codecs.Photoshop.LayerResource.ReadLayerResources(BinaryPSDReader reader, Type inheritsType)
       at Endogine.Codecs.Photoshop.Layer..ctor(BinaryPSDReader reader, Document document)
       at Endogine.Codecs.Photoshop.Document.Load(String a_sFilename, Boolean loadPixelData)
       at Endogine.Codecs.Photoshop.Document..ctor(String a_sFilename)
       at Psd2Xaml.Form1.ConvertFile(String filename) in C:\Documents and Settings\abhishek.bhalani\Desktop\extract\New Folder\Psd2Xaml\Form1.cs:line 37
  InnerException: System.ArgumentException
       Message=&quot;The output char buffer is too small to contain the decoded characters, encoding &#039;Unicode (UTF-8)&#039; fallback &#039;System.Text.DecoderReplacementFallback&#039;.\r\nParameter name: chars&quot;
       Source=&quot;mscorlib&quot;
       ParamName=&quot;chars&quot;
       StackTrace:
            at System.Text.Encoding.ThrowCharsOverflow()
            at System.Text.Encoding.ThrowCharsOverflow(DecoderNLS decoder, Boolean nothingDecoded)
            at System.Text.UTF8Encoding.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, DecoderNLS baseDecoder)
            at System.Text.DecoderNLS.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, Boolean flush)
            at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex, Boolean flush)
            at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex)
            at System.IO.BinaryReader.InternalReadOneChar()
            at System.IO.BinaryReader.Read()
            at System.IO.BinaryReader.ReadChar()
            at Endogine.Codecs.Photoshop.DynVal.ReadTdtaItem(BinaryPSDReader r)
            at Endogine.Codecs.Photoshop.DynVal.ReadValue(BinaryPSDReader r, Boolean ignoreName)
            at Endogine.Codecs.Photoshop.DynVal.ReadValues(BinaryPSDReader r)
            at Endogine.Codecs.Photoshop.DynVal..ctor(BinaryPSDReader r, Boolean asDescriptor)
            at Endogine.Codecs.Photoshop.LayerResources.TypeToolObject..ctor(BinaryPSDReader reader)
       InnerException:</description>
		<content:encoded><![CDATA[<p>Hello.</p>
<p>Thanx you for the program.<br />
I tried you psd2xaml with no success.</p>
<p>It gives me:<br />
Reading file: myPsd.psd<br />
Error!<br />
Exception has been thrown by the target of an invocation.<br />
Inner: The output char buffer is too small to contain the decoded characters, encoding ‘Unicode (UTF-8)’ fallback ‘System.Text.DecoderReplacementFallback’.<br />
Parameter name: chars</p>
<p>Details :<br />
System.Reflection.TargetInvocationException was caught<br />
  Message=&#8221;Exception has been thrown by the target of an invocation.&#8221;<br />
  Source=&#8221;mscorlib&#8221;<br />
  StackTrace:<br />
       at System.RuntimeMethodHandle._InvokeConstructor(Object[] args, SignatureStruct&amp; signature, IntPtr declaringType)<br />
       at System.RuntimeMethodHandle.InvokeConstructor(Object[] args, SignatureStruct signature, RuntimeTypeHandle declaringType)<br />
       at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)<br />
       at System.Reflection.ConstructorInfo.Invoke(Object[] parameters)<br />
       at Endogine.Codecs.Photoshop.LayerResource.ReadLayerResource(BinaryPSDReader reader, Type inheritsType)<br />
       at Endogine.Codecs.Photoshop.LayerResource.ReadLayerResources(BinaryPSDReader reader, Type inheritsType)<br />
       at Endogine.Codecs.Photoshop.Layer..ctor(BinaryPSDReader reader, Document document)<br />
       at Endogine.Codecs.Photoshop.Document.Load(String a_sFilename, Boolean loadPixelData)<br />
       at Endogine.Codecs.Photoshop.Document..ctor(String a_sFilename)<br />
       at Psd2Xaml.Form1.ConvertFile(String filename) in C:\Documents and Settings\abhishek.bhalani\Desktop\extract\New Folder\Psd2Xaml\Form1.cs:line 37<br />
  InnerException: System.ArgumentException<br />
       Message=&#8221;The output char buffer is too small to contain the decoded characters, encoding &#8216;Unicode (UTF-8)&#8217; fallback &#8216;System.Text.DecoderReplacementFallback&#8217;.\r\nParameter name: chars&#8221;<br />
       Source=&#8221;mscorlib&#8221;<br />
       ParamName=&#8221;chars&#8221;<br />
       StackTrace:<br />
            at System.Text.Encoding.ThrowCharsOverflow()<br />
            at System.Text.Encoding.ThrowCharsOverflow(DecoderNLS decoder, Boolean nothingDecoded)<br />
            at System.Text.UTF8Encoding.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, DecoderNLS baseDecoder)<br />
            at System.Text.DecoderNLS.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, Boolean flush)<br />
            at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex, Boolean flush)<br />
            at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex)<br />
            at System.IO.BinaryReader.InternalReadOneChar()<br />
            at System.IO.BinaryReader.Read()<br />
            at System.IO.BinaryReader.ReadChar()<br />
            at Endogine.Codecs.Photoshop.DynVal.ReadTdtaItem(BinaryPSDReader r)<br />
            at Endogine.Codecs.Photoshop.DynVal.ReadValue(BinaryPSDReader r, Boolean ignoreName)<br />
            at Endogine.Codecs.Photoshop.DynVal.ReadValues(BinaryPSDReader r)<br />
            at Endogine.Codecs.Photoshop.DynVal..ctor(BinaryPSDReader r, Boolean asDescriptor)<br />
            at Endogine.Codecs.Photoshop.LayerResources.TypeToolObject..ctor(BinaryPSDReader reader)<br />
       InnerException:</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Francisco Carvalho</title>
		<link>http://drawlogic.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/comment-page-1/#comment-99</link>
		<dc:creator>Francisco Carvalho</dc:creator>
		<pubDate>Tue, 15 Apr 2008 22:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/#comment-99</guid>
		<description>I am also having this problem Telmo reports. I checked the most likely possibility of error and found it head on. Its something about the fonts being used. I rasterized all text layers and got the following message instead:

Reading file: BG_VERast.psd
Error!
A generic error occurred in GDI+.

Finished</description>
		<content:encoded><![CDATA[<p>I am also having this problem Telmo reports. I checked the most likely possibility of error and found it head on. Its something about the fonts being used. I rasterized all text layers and got the following message instead:</p>
<p>Reading file: BG_VERast.psd<br />
Error!<br />
A generic error occurred in GDI+.</p>
<p>Finished</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: drawk</title>
		<link>http://drawlogic.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/comment-page-1/#comment-97</link>
		<dc:creator>drawk</dc:creator>
		<pubDate>Tue, 25 Mar 2008 07:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/#comment-97</guid>
		<description>Unfortunately the PSD parser is not complete that it is based on.  It is probably a specific situation. Try creating a new pSD with hardly anything in it, see if you still have the problem.  If not you might need to find what is causing the problem. Without having the file it is hard to tell.</description>
		<content:encoded><![CDATA[<p>Unfortunately the PSD parser is not complete that it is based on.  It is probably a specific situation. Try creating a new pSD with hardly anything in it, see if you still have the problem.  If not you might need to find what is causing the problem. Without having the file it is hard to tell.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Telmo Sa</title>
		<link>http://drawlogic.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/comment-page-1/#comment-98</link>
		<dc:creator>Telmo Sa</dc:creator>
		<pubDate>Mon, 24 Mar 2008 23:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/#comment-98</guid>
		<description>Hello.

Tnk you for the program.
I tried you psd2xaml with no success.

It gives me:
Reading file: ecras_APROVADO.psd
Error!
Exception has been thrown by the target of an invocation.
Inner: The output char buffer is too small to contain the decoded characters, encoding &#039;Unicode (UTF-8)&#039; fallback &#039;System.Text.DecoderReplacementFallback&#039;.
Parameter name: chars

Finished

Telmo</description>
		<content:encoded><![CDATA[<p>Hello.</p>
<p>Tnk you for the program.<br />
I tried you psd2xaml with no success.</p>
<p>It gives me:<br />
Reading file: ecras_APROVADO.psd<br />
Error!<br />
Exception has been thrown by the target of an invocation.<br />
Inner: The output char buffer is too small to contain the decoded characters, encoding &#8216;Unicode (UTF-8)&#8217; fallback &#8216;System.Text.DecoderReplacementFallback&#8217;.<br />
Parameter name: chars</p>
<p>Finished</p>
<p>Telmo</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pushing Pixels</title>
		<link>http://drawlogic.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/comment-page-1/#comment-101</link>
		<dc:creator>Pushing Pixels</dc:creator>
		<pubDate>Fri, 26 Oct 2007 19:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/#comment-101</guid>
		<description>[...] and importing it to JavaFX (at least the visuals). XAML has at least three - converter from Maya, converter from Photoshop and converter from SWF. The importing is not enough. You have to have exporting as well. If [...]</description>
		<content:encoded><![CDATA[<p>[...] and importing it to JavaFX (at least the visuals). XAML has at least three &#8211; converter from Maya, converter from Photoshop and converter from SWF. The importing is not enough. You have to have exporting as well. If [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Java desktop wishlist for 2008</title>
		<link>http://drawlogic.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/comment-page-1/#comment-100</link>
		<dc:creator>Java desktop wishlist for 2008</dc:creator>
		<pubDate>Fri, 26 Oct 2007 18:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/04/26/psd-to-xaml-converter-3ddxf-to-xaml/#comment-100</guid>
		<description>[...] and importing it to JavaFX (at least the visuals). XAML has at least three - converter from Maya, converter from Photoshop and converter from SWF. The importing is not enough. You have to have exporting as well. If [...]</description>
		<content:encoded><![CDATA[<p>[...] and importing it to JavaFX (at least the visuals). XAML has at least three &#8211; converter from Maya, converter from Photoshop and converter from SWF. The importing is not enough. You have to have exporting as well. If [...]</p>
]]></content:encoded>
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