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	<title>Comments on: AS3 Character Rigging Classes from the Algorithmist</title>
	<atom:link href="http://drawlogic.com/2007/05/30/as3-character-rigging-classes-from-the-algorithmist/feed/" rel="self" type="application/rss+xml" />
	<link>http://drawlogic.com/2007/05/30/as3-character-rigging-classes-from-the-algorithmist/</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
	<lastBuildDate>Fri, 10 Feb 2012 12:20:00 +0000</lastBuildDate>
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		<title>By: Wouter</title>
		<link>http://drawlogic.com/2007/05/30/as3-character-rigging-classes-from-the-algorithmist/comment-page-1/#comment-163</link>
		<dc:creator>Wouter</dc:creator>
		<pubDate>Thu, 18 Oct 2007 10:30:31 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/05/30/as3-character-rigging-classes-from-the-algorithmist/#comment-163</guid>
		<description>Has anyone seen or does anyone have any examples of a flash implemtentation of this? Or is there any documentation on using these classes outside of Flex?</description>
		<content:encoded><![CDATA[<p>Has anyone seen or does anyone have any examples of a flash implemtentation of this? Or is there any documentation on using these classes outside of Flex?</p>
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		<title>By: Amarghosh</title>
		<link>http://drawlogic.com/2007/05/30/as3-character-rigging-classes-from-the-algorithmist/comment-page-1/#comment-162</link>
		<dc:creator>Amarghosh</dc:creator>
		<pubDate>Fri, 14 Sep 2007 09:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/05/30/as3-character-rigging-classes-from-the-algorithmist/#comment-162</guid>
		<description>if __drawType is custom and INTERPOLATE is true mouse roll over function is not working. the __redrawCustom method in Bone class doesn&#039;t consider the INTERPOLATE factor.
Using a __spline.drawFilled(LINE_COLOR, _c), where _c is the color to be passed from __redraw this can be solved.

anyway great effort... congrats n thank u</description>
		<content:encoded><![CDATA[<p>if __drawType is custom and INTERPOLATE is true mouse roll over function is not working. the __redrawCustom method in Bone class doesn&#8217;t consider the INTERPOLATE factor.<br />
Using a __spline.drawFilled(LINE_COLOR, _c), where _c is the color to be passed from __redraw this can be solved.</p>
<p>anyway great effort&#8230; congrats n thank u</p>
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