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	<title>Comments on: 3D Materials, Texturing and Mapping in AS3 and the Limits of Flash and Software Rendering</title>
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	<link>http://drawlogic.com/2007/07/07/3d-materials-texturing-and-mapping-in-as3-and-the-limits-of-flash-and-software-rendering/</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
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		<title>By: 3D Materials, Texturing and Mapping in AS3 &#171; Flash Enabled - Get Ready With Flash&#8230;</title>
		<link>http://drawlogic.com/2007/07/07/3d-materials-texturing-and-mapping-in-as3-and-the-limits-of-flash-and-software-rendering/comment-page-1/#comment-322</link>
		<dc:creator>3D Materials, Texturing and Mapping in AS3 &#171; Flash Enabled - Get Ready With Flash&#8230;</dc:creator>
		<pubDate>Mon, 09 Jul 2007 11:26:51 +0000</pubDate>
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		<description>[...] July 9th, 2007 &#183; 1 Comment  Draw Logic makes a very nice reference to the 3D actual available materials and environmental mapping. Check it here. [...]</description>
		<content:encoded><![CDATA[<p>[...] July 9th, 2007 &middot; 1 Comment  Draw Logic makes a very nice reference to the 3D actual available materials and environmental mapping. Check it here. [...]</p>
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		<title>By: Bharat Karnani</title>
		<link>http://drawlogic.com/2007/07/07/3d-materials-texturing-and-mapping-in-as3-and-the-limits-of-flash-and-software-rendering/comment-page-1/#comment-323</link>
		<dc:creator>Bharat Karnani</dc:creator>
		<pubDate>Sun, 08 Jul 2007 10:39:37 +0000</pubDate>
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		<description>Gr8 work buddy... Keep it up :-)</description>
		<content:encoded><![CDATA[<p>Gr8 work buddy&#8230; Keep it up <img src='http://drawlogic.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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