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	<title>Comments on: AS3 Geom Class Exporter for 3ds max to PV3D, Sandy and Away3D</title>
	<atom:link href="http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
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	<item>
		<title>By: New 3DSMax XML Exporter &#38; PV3D XML Primivtive &#171; Professional Papervision3D Book</title>
		<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/comment-page-1/#comment-2520</link>
		<dc:creator>New 3DSMax XML Exporter &#38; PV3D XML Primivtive &#171; Professional Papervision3D Book</dc:creator>
		<pubDate>Wed, 04 Feb 2009 15:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/#comment-2520</guid>
		<description>[...] built in Max Script and is run typically as Max Script is run. And is basically a rewrite of the AS3 Geom Class Exporter written by Seraf aka Jerome Birembaut. So as opposed to exporting a class is exports [...]</description>
		<content:encoded><![CDATA[<p>[...] built in Max Script and is run typically as Max Script is run. And is basically a rewrite of the AS3 Geom Class Exporter written by Seraf aka Jerome Birembaut. So as opposed to exporting a class is exports [...]</p>
]]></content:encoded>
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	<item>
		<title>By: flaim</title>
		<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/comment-page-1/#comment-362</link>
		<dc:creator>flaim</dc:creator>
		<pubDate>Wed, 04 Jun 2008 10:17:12 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/#comment-362</guid>
		<description>I wrote a small tutorial on this - configure/install/model/unwrap uvw and then import to pv3d and texture. source code included. It&#039;s here : http://flaim.wordpress.com/2008/06/03/exporting-textured-objects-from-3d-max-to-pv3d-20-tutorial/

Flaim</description>
		<content:encoded><![CDATA[<p>I wrote a small tutorial on this &#8211; configure/install/model/unwrap uvw and then import to pv3d and texture. source code included. It&#8217;s here : <a href="http://flaim.wordpress.com/2008/06/03/exporting-textured-objects-from-3d-max-to-pv3d-20-tutorial/" rel="nofollow">http://flaim.wordpress.com/2008/06/03/exporting-textured-objects-from-3d-max-to-pv3d-20-tutorial/</a></p>
<p>Flaim</p>
]]></content:encoded>
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	<item>
		<title>By: Tarek</title>
		<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/comment-page-1/#comment-361</link>
		<dc:creator>Tarek</dc:creator>
		<pubDate>Mon, 26 May 2008 18:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/#comment-361</guid>
		<description>can i change something to make loop throw all objects
i can do the code but i like to take you permation first
you the one make it</description>
		<content:encoded><![CDATA[<p>can i change something to make loop throw all objects<br />
i can do the code but i like to take you permation first<br />
you the one make it</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kartec</title>
		<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/comment-page-1/#comment-364</link>
		<dc:creator>Kartec</dc:creator>
		<pubDate>Fri, 04 Apr 2008 14:32:30 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/#comment-364</guid>
		<description>Thanks a lot !!!</description>
		<content:encoded><![CDATA[<p>Thanks a lot !!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: experim8 &#187; Blog Archive &#187; Flex, Sandy3D</title>
		<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/comment-page-1/#comment-363</link>
		<dc:creator>experim8 &#187; Blog Archive &#187; Flex, Sandy3D</dc:creator>
		<pubDate>Wed, 06 Feb 2008 12:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/#comment-363</guid>
		<description>[...] model exported from 3D Studio Max into native AS3 classes, then imported into Flex using the open source Sandy3D [...]</description>
		<content:encoded><![CDATA[<p>[...] model exported from 3D Studio Max into native AS3 classes, then imported into Flex using the open source Sandy3D [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Manos</title>
		<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/comment-page-1/#comment-360</link>
		<dc:creator>Manos</dc:creator>
		<pubDate>Mon, 10 Sep 2007 16:27:18 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/#comment-360</guid>
		<description>Cool!</description>
		<content:encoded><![CDATA[<p>Cool!</p>
]]></content:encoded>
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	<item>
		<title>By: Nico</title>
		<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/comment-page-1/#comment-358</link>
		<dc:creator>Nico</dc:creator>
		<pubDate>Thu, 06 Sep 2007 04:17:47 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/#comment-358</guid>
		<description>Nice...</description>
		<content:encoded><![CDATA[<p>Nice&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: moryabdi</title>
		<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/comment-page-1/#comment-359</link>
		<dc:creator>moryabdi</dc:creator>
		<pubDate>Thu, 23 Aug 2007 22:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/#comment-359</guid>
		<description>thank great article</description>
		<content:encoded><![CDATA[<p>thank great article</p>
]]></content:encoded>
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	<item>
		<title>By: Away3D Flash Engine &#187; Blog Archive &#187; Projects using Away3d</title>
		<link>http://drawlogic.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/comment-page-1/#comment-357</link>
		<dc:creator>Away3D Flash Engine &#187; Blog Archive &#187; Projects using Away3d</dc:creator>
		<pubDate>Thu, 16 Aug 2007 13:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/#comment-357</guid>
		<description>[...] Shirotokoro has written a new AS3 Geom Class Exporter for 3ds Max to PV3D, Sandy and Away3D:  http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Shirotokoro has written a new AS3 Geom Class Exporter for 3ds Max to PV3D, Sandy and Away3D:  <a href="http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/" rel="nofollow">http://drawk.wordpress.com/2007/07/30/as3-geom-class-exporter-for-3ds-max-for-pv3d-sandy-and-away3d/</a> [...]</p>
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