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	<title>Comments on: AS3 3D Isometric World Engine AlternativaGame</title>
	<atom:link href="http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/feed/" rel="self" type="application/rss+xml" />
	<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
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		<title>By: rey</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-475</link>
		<dc:creator>rey</dc:creator>
		<pubDate>Thu, 13 Mar 2008 23:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-475</guid>
		<description>source?</description>
		<content:encoded><![CDATA[<p>source?</p>
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		<title>By: drawk</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-479</link>
		<dc:creator>drawk</dc:creator>
		<pubDate>Wed, 17 Oct 2007 02:56:23 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-479</guid>
		<description>Hey Anton,

Yes very interested and watching the progress. Let us know when there is a beta for access :)

Flash 10 and even Flash9 moviestar beta are looking good and heading the right direction.</description>
		<content:encoded><![CDATA[<p>Hey Anton,</p>
<p>Yes very interested and watching the progress. Let us know when there is a beta for access <img src='http://drawlogic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Flash 10 and even Flash9 moviestar beta are looking good and heading the right direction.</p>
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		<title>By: Anton Volkov</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-470</link>
		<dc:creator>Anton Volkov</dc:creator>
		<pubDate>Wed, 10 Oct 2007 16:36:49 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-470</guid>
		<description>By the way, about perspective correction. In Flash Player 10 there will be a display object perspective correction that will allow to modify our engine without creation of additional stuff. It is ready for this purpose since there is a quad support and real z-sorting. We wait :)</description>
		<content:encoded><![CDATA[<p>By the way, about perspective correction. In Flash Player 10 there will be a display object perspective correction that will allow to modify our engine without creation of additional stuff. It is ready for this purpose since there is a quad support and real z-sorting. We wait <img src='http://drawlogic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Anton Volkov</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-469</link>
		<dc:creator>Anton Volkov</dc:creator>
		<pubDate>Wed, 10 Oct 2007 16:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-469</guid>
		<description>Thanks, drawk!
The engine in a stage of development, it&#039;s intermediate demonstration. In the near future we shall show 3D-sprites, shadows and convenient work with structures. I shall be glad to your comments.</description>
		<content:encoded><![CDATA[<p>Thanks, drawk!<br />
The engine in a stage of development, it&#8217;s intermediate demonstration. In the near future we shall show 3D-sprites, shadows and convenient work with structures. I shall be glad to your comments.</p>
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		<title>By: AS3 3D Rooms and First Papervision3D FPS Engine by Paul Spitzer &#171; [ draw.logic ]</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-467</link>
		<dc:creator>AS3 3D Rooms and First Papervision3D FPS Engine by Paul Spitzer &#171; [ draw.logic ]</dc:creator>
		<pubDate>Thu, 04 Oct 2007 06:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-467</guid>
		<description>[...] and Hardware RenderingFluid Flash LayoutsAS3 Content Aware Resizing or Image Seam CarvingAS3 3D Isometric World Engine AlternativaGameAS3 Mouse Events and Mouse Related User ActionsAS3 Mouse Events, No More Invisible ButtonsUpdated: [...]</description>
		<content:encoded><![CDATA[<p>[...] and Hardware RenderingFluid Flash LayoutsAS3 Content Aware Resizing or Image Seam CarvingAS3 3D Isometric World Engine AlternativaGameAS3 Mouse Events and Mouse Related User ActionsAS3 Mouse Events, No More Invisible ButtonsUpdated: [...]</p>
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		<title>By: drawk</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-478</link>
		<dc:creator>drawk</dc:creator>
		<pubDate>Sun, 30 Sep 2007 09:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-478</guid>
		<description>Yes the isometric allows for better RTS or overhead games where true perspective is taken out for a reason for, like you state, performance and also accessibility.  In iso games the farthest item is as close as the closest, it makes for great overhead games like old school red alert or age of empires. This also helps to eliminate the number of items you have to render, in true perspective at certain views you could see all items in a horizon that is where render distance comes in.  But for games or stuff like the RTS or Sims type of games it is great.

Anton,
Excellent work on the engine.  It looks great and has a strong base it appears.</description>
		<content:encoded><![CDATA[<p>Yes the isometric allows for better RTS or overhead games where true perspective is taken out for a reason for, like you state, performance and also accessibility.  In iso games the farthest item is as close as the closest, it makes for great overhead games like old school red alert or age of empires. This also helps to eliminate the number of items you have to render, in true perspective at certain views you could see all items in a horizon that is where render distance comes in.  But for games or stuff like the RTS or Sims type of games it is great.</p>
<p>Anton,<br />
Excellent work on the engine.  It looks great and has a strong base it appears.</p>
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	<item>
		<title>By: Anton Volkov</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-477</link>
		<dc:creator>Anton Volkov</dc:creator>
		<pubDate>Sun, 30 Sep 2007 00:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-477</guid>
		<description>For visualization of our game the perspective is not necessary. Isometric view allows to optimize calculations in addition. In the near future we shall make perspective correction, it is not complex.</description>
		<content:encoded><![CDATA[<p>For visualization of our game the perspective is not necessary. Isometric view allows to optimize calculations in addition. In the near future we shall make perspective correction, it is not complex.</p>
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		<title>By: Dadoo</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-468</link>
		<dc:creator>Dadoo</dc:creator>
		<pubDate>Sat, 29 Sep 2007 09:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-468</guid>
		<description>Hello, you should see a much more advanced iso game engine at www-world-engine.info, coded in dhtml, fast and powerfull to create game with any html editor then play just in a webpage with ie or firefox also opera. A kind of diablolike game (scrolling, character animation, fx, sounds). Any comments welcome.

&lt;thank you</description>
		<content:encoded><![CDATA[<p>Hello, you should see a much more advanced iso game engine at www-world-engine.info, coded in dhtml, fast and powerfull to create game with any html editor then play just in a webpage with ie or firefox also opera. A kind of diablolike game (scrolling, character animation, fx, sounds). Any comments welcome.</p>
<p>&lt;thank you</p>
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		<title>By: Brainclog</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-476</link>
		<dc:creator>Brainclog</dc:creator>
		<pubDate>Fri, 28 Sep 2007 03:09:19 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-476</guid>
		<description>Cool, except perspective isn&#039;t rendered correctly... Things that are further away look fatter. If you look at two lines on the cube example it&#039;s very obvious how they don&#039;t point at the same angle.</description>
		<content:encoded><![CDATA[<p>Cool, except perspective isn&#8217;t rendered correctly&#8230; Things that are further away look fatter. If you look at two lines on the cube example it&#8217;s very obvious how they don&#8217;t point at the same angle.</p>
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		<title>By: coolcars</title>
		<link>http://drawlogic.com/2007/09/22/as3-3d-world-engine-alternativagame/comment-page-1/#comment-474</link>
		<dc:creator>coolcars</dc:creator>
		<pubDate>Sun, 23 Sep 2007 23:13:49 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/2007/09/22/as3-3d-world-engine-alternativagame/#comment-474</guid>
		<description>it seems cool............but it should more broad presentation...</description>
		<content:encoded><![CDATA[<p>it seems cool&#8230;&#8230;&#8230;&#8230;but it should more broad presentation&#8230;</p>
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