3DS Parser Added To Papervision From Away3D
Good news, I meant to post this a few days ago last weekend Tim Knip added 3DS parsing support to Papervision3D. Here is the thread with the quick howto.
Thread in nabble
Added a simple 3DS parser to the Great White trunk.
=> org.papervision3d.objects.parsers.Max3DS
…USAGE:
// where to find textures var textureDir:String = "./images/"; // use a trailing slash! // optional materialsList var materials:MaterialsList = new MaterialsList(); // the 3DS file var fileName:String = "[path-to-3ds-file]"; // load it! _3ds.load(fileName, materials, textureDir); // add to scene scene.addChild(_3ds);
Also, one other golden nugget is Den Ivanov’s newest demo with Papervision portals! This is a very smooth demo, be sure to enter into the portals to see the seasons change.
Also here is a non papervision 3ds parser.
Tags: 3d, 3ds, 3DSMAX, ACTIONSCRIPT, as, AS3, FLASH, FLEX, max, max3d, parsing





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