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	<title>Comments on: AS3 Vector 3D Engine Five3D from Mathieu Badimon Released</title>
	<atom:link href="http://drawlogic.com/2008/04/15/as3-vector-3d-engine-five3d-from-mathieu-badimon-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://drawlogic.com/2008/04/15/as3-vector-3d-engine-five3d-from-mathieu-badimon-released/</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
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		<title>By: Zack Jordan</title>
		<link>http://drawlogic.com/2008/04/15/as3-vector-3d-engine-five3d-from-mathieu-badimon-released/comment-page-1/#comment-751</link>
		<dc:creator>Zack Jordan</dc:creator>
		<pubDate>Thu, 08 May 2008 23:35:26 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/?p=183#comment-751</guid>
		<description>Yeah, I&#039;ve been messing with this quite a bit- it looks very promising.  Here&#039;s a 3D text cloud I threw together:

http://pixelwelders.com/blog/actionscript-3/2008/five3d-and-tweenlite-text-cloud/

That&#039;s in 2.0, but I hope to get a 2.1 example posted soon.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve been messing with this quite a bit- it looks very promising.  Here&#8217;s a 3D text cloud I threw together:</p>
<p><a href="http://pixelwelders.com/blog/actionscript-3/2008/five3d-and-tweenlite-text-cloud/" rel="nofollow">http://pixelwelders.com/blog/actionscript-3/2008/five3d-and-tweenlite-text-cloud/</a></p>
<p>That&#8217;s in 2.0, but I hope to get a 2.1 example posted soon.</p>
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		<title>By: felisan</title>
		<link>http://drawlogic.com/2008/04/15/as3-vector-3d-engine-five3d-from-mathieu-badimon-released/comment-page-1/#comment-750</link>
		<dc:creator>felisan</dc:creator>
		<pubDate>Wed, 30 Apr 2008 08:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://drawk.wordpress.com/?p=183#comment-750</guid>
		<description>yeah, it&#039;s very nice. can&#039;t wait for the documentation! :O)</description>
		<content:encoded><![CDATA[<p>yeah, it&#8217;s very nice. can&#8217;t wait for the documentation! :O)</p>
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