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	<title>Comments on: Silverlight 3 Mix09 Demos Video of Pixel Shaders (HLSL Authored), 3D Planes, SaveDialog, Local Connections, Out of Browser</title>
	<atom:link href="http://drawlogic.com/2009/03/22/silverlight-3-mix09-demos-video-of-pixel-shaders-hlsl-authored-3d-planes-savedialog-local-connections-out-of-browser/feed/" rel="self" type="application/rss+xml" />
	<link>http://drawlogic.com/2009/03/22/silverlight-3-mix09-demos-video-of-pixel-shaders-hlsl-authored-3d-planes-savedialog-local-connections-out-of-browser/</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
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		<title>By: drawk</title>
		<link>http://drawlogic.com/2009/03/22/silverlight-3-mix09-demos-video-of-pixel-shaders-hlsl-authored-3d-planes-savedialog-local-connections-out-of-browser/comment-page-1/#comment-2812</link>
		<dc:creator>drawk</dc:creator>
		<pubDate>Fri, 01 May 2009 06:06:34 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=458#comment-2812</guid>
		<description>@Alex by HD I meant accessible HD.  Video on the web before flash or FLV format was horrid.  Littered with Quicktime, Windows Media, Real Player loading, player wars etc.  Youtube&#039;s killer app was using flash for video.  

Also about FLV being a file format compared to a codec, that is true I should have clarified. But it&#039;s proprietary nature led it to be viewed in the same options as other codecs in many video programs. It wasn&#039;t like you could choose the underlying codecs but flv settings which abstracted it.  It now has much better support for video standards.  

@Ronald yeh flash video took over the web, anytime there is success others will follow and have to copy to beat it.  I am just glad video is more accessible and quicker loading nowadays instead of the fat client video players of the past. At least it isn&#039;t windows media player.  Silverlight is a major improvement over that.</description>
		<content:encoded><![CDATA[<p>@Alex by HD I meant accessible HD.  Video on the web before flash or FLV format was horrid.  Littered with Quicktime, Windows Media, Real Player loading, player wars etc.  Youtube&#8217;s killer app was using flash for video.  </p>
<p>Also about FLV being a file format compared to a codec, that is true I should have clarified. But it&#8217;s proprietary nature led it to be viewed in the same options as other codecs in many video programs. It wasn&#8217;t like you could choose the underlying codecs but flv settings which abstracted it.  It now has much better support for video standards.  </p>
<p>@Ronald yeh flash video took over the web, anytime there is success others will follow and have to copy to beat it.  I am just glad video is more accessible and quicker loading nowadays instead of the fat client video players of the past. At least it isn&#8217;t windows media player.  Silverlight is a major improvement over that.</p>
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		<title>By: Ronald</title>
		<link>http://drawlogic.com/2009/03/22/silverlight-3-mix09-demos-video-of-pixel-shaders-hlsl-authored-3d-planes-savedialog-local-connections-out-of-browser/comment-page-1/#comment-2797</link>
		<dc:creator>Ronald</dc:creator>
		<pubDate>Tue, 28 Apr 2009 20:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=458#comment-2797</guid>
		<description>WFT with that Silverlight video player ?? i have to watch it all!.. microsoft always take some else ideas and make crapy programs..</description>
		<content:encoded><![CDATA[<p>WFT with that Silverlight video player ?? i have to watch it all!.. microsoft always take some else ideas and make crapy programs..</p>
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		<title>By: Alex Zambelli</title>
		<link>http://drawlogic.com/2009/03/22/silverlight-3-mix09-demos-video-of-pixel-shaders-hlsl-authored-3d-planes-savedialog-local-connections-out-of-browser/comment-page-1/#comment-2770</link>
		<dc:creator>Alex Zambelli</dc:creator>
		<pubDate>Fri, 24 Apr 2009 11:08:27 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=458#comment-2770</guid>
		<description>&quot;Still pretty cool a couple years ago there was no HD on the web now everyone has it in H.264 video support.&quot;

HD is not exclusive to H.264. There was HD video on the web long before Adobe or anyone else started using H.264. Microsoft used WMV9 (VC-1 prior to SMPTE standardization) to deliver WMV HD online as far back as 2003, and DivX and XviD (both MPEG-4 ASP codecs) HD video has been used on torrent sites for many years.

&quot;Silverlight has H.264 and VC1 support (their own FLV like codec). &quot;

For starters, FLV is not a codec. FLV is a file format. Most old FLV files use H.263 or VP6 codecs, the latter being a proprietary codec owned by On2. VC-1, on the other hand, is not Microsoft&#039;s codec anymore but is instead now standardized through SMPTE and licensed by MPEG-LA.</description>
		<content:encoded><![CDATA[<p>&#8220;Still pretty cool a couple years ago there was no HD on the web now everyone has it in H.264 video support.&#8221;</p>
<p>HD is not exclusive to H.264. There was HD video on the web long before Adobe or anyone else started using H.264. Microsoft used WMV9 (VC-1 prior to SMPTE standardization) to deliver WMV HD online as far back as 2003, and DivX and XviD (both MPEG-4 ASP codecs) HD video has been used on torrent sites for many years.</p>
<p>&#8220;Silverlight has H.264 and VC1 support (their own FLV like codec). &#8221;</p>
<p>For starters, FLV is not a codec. FLV is a file format. Most old FLV files use H.263 or VP6 codecs, the latter being a proprietary codec owned by On2. VC-1, on the other hand, is not Microsoft&#8217;s codec anymore but is instead now standardized through SMPTE and licensed by MPEG-LA.</p>
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		<title>By: *drawlogic » Silverlight 3 Mix09 Demos Video of Pixel Shaders &#8230; &#124; GameFullTime.Com</title>
		<link>http://drawlogic.com/2009/03/22/silverlight-3-mix09-demos-video-of-pixel-shaders-hlsl-authored-3d-planes-savedialog-local-connections-out-of-browser/comment-page-1/#comment-2636</link>
		<dc:creator>*drawlogic » Silverlight 3 Mix09 Demos Video of Pixel Shaders &#8230; &#124; GameFullTime.Com</dc:creator>
		<pubDate>Mon, 23 Mar 2009 04:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=458#comment-2636</guid>
		<description>[...] More:  *drawlogic » Silverlight 3 Mix09 Demos Video of Pixel Shaders &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] More:  *drawlogic » Silverlight 3 Mix09 Demos Video of Pixel Shaders &#8230; [...]</p>
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		<title>By: drawk</title>
		<link>http://drawlogic.com/2009/03/22/silverlight-3-mix09-demos-video-of-pixel-shaders-hlsl-authored-3d-planes-savedialog-local-connections-out-of-browser/comment-page-1/#comment-2634</link>
		<dc:creator>drawk</dc:creator>
		<pubDate>Mon, 23 Mar 2009 00:48:48 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=458#comment-2634</guid>
		<description>Vladimir, confirmed and fixed.  Yes that was a communication fail big time.</description>
		<content:encoded><![CDATA[<p>Vladimir, confirmed and fixed.  Yes that was a communication fail big time.</p>
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		<title>By: Vladimir Angelov</title>
		<link>http://drawlogic.com/2009/03/22/silverlight-3-mix09-demos-video-of-pixel-shaders-hlsl-authored-3d-planes-savedialog-local-connections-out-of-browser/comment-page-1/#comment-2633</link>
		<dc:creator>Vladimir Angelov</dc:creator>
		<pubDate>Sun, 22 Mar 2009 22:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=458#comment-2633</guid>
		<description>&quot;...they have not allowed this byte code to run on the GPU… yet. Here Flash and Pixel Bender actually are ahead there.&quot; However, in this post http://theflashblog.com/?p=822, Lee Brimelow says Pixel Bender filters are not hardware accelerated.</description>
		<content:encoded><![CDATA[<p>&#8220;&#8230;they have not allowed this byte code to run on the GPU… yet. Here Flash and Pixel Bender actually are ahead there.&#8221; However, in this post <a href="http://theflashblog.com/?p=822" rel="nofollow">http://theflashblog.com/?p=822</a>, Lee Brimelow says Pixel Bender filters are not hardware accelerated.</p>
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		<title>By: iPhone Info and Tricks &#187; Blog Archive &#187; Silverlight 3 Mix09 Demos Video of Pixel Shaders (HLSL Authored), 3D Planes, SaveDialog, Local Connections, Out of Browser</title>
		<link>http://drawlogic.com/2009/03/22/silverlight-3-mix09-demos-video-of-pixel-shaders-hlsl-authored-3d-planes-savedialog-local-connections-out-of-browser/comment-page-1/#comment-2632</link>
		<dc:creator>iPhone Info and Tricks &#187; Blog Archive &#187; Silverlight 3 Mix09 Demos Video of Pixel Shaders (HLSL Authored), 3D Planes, SaveDialog, Local Connections, Out of Browser</dc:creator>
		<pubDate>Sun, 22 Mar 2009 22:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=458#comment-2632</guid>
		<description>[...] *drawlogic - interactive and game development technologies for the web - flash, flex, unity3d, silve... put an intriguing blog post on Silverlight 3 Mix09 Demos Video of Pixel Shaders (HLSL Authored), 3D Planes, SaveDialog, Local Connections, Out of BrowserHere&#8217;s a quick overview Much like the latest unity3d version (2. 5) that has windows support and the iPhone SDK 3&#8230;.5) that has windows support and the iPhone SDK 3. 0&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] *drawlogic &#8211; interactive and game development technologies for the web &#8211; flash, flex, unity3d, silve&#8230; put an intriguing blog post on Silverlight 3 Mix09 Demos Video of Pixel Shaders (HLSL Authored), 3D Planes, SaveDialog, Local Connections, Out of BrowserHere&#8217;s a quick overview Much like the latest unity3d version (2. 5) that has windows support and the iPhone SDK 3&#8230;.5) that has windows support and the iPhone SDK 3. 0&#8230; [...]</p>
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