<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Flash 3D Engine Yogurt3D based on OpenGL</title>
	<atom:link href="http://drawlogic.com/2009/04/30/flash-3d-engine-yogurt3d-based-on-opengl/feed/" rel="self" type="application/rss+xml" />
	<link>http://drawlogic.com/2009/04/30/flash-3d-engine-yogurt3d-based-on-opengl/</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
	<lastBuildDate>Wed, 23 May 2012 00:33:59 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: Bart</title>
		<link>http://drawlogic.com/2009/04/30/flash-3d-engine-yogurt3d-based-on-opengl/comment-page-1/#comment-2887</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Wed, 13 May 2009 10:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=537#comment-2887</guid>
		<description>It looks like they didn&#039;t try to optimize it. Even the clock on the wall is a model, not texture. 
It&#039;s speed is ok on my laptop when I open it with Chrome. Good start for first demo. Keep on.</description>
		<content:encoded><![CDATA[<p>It looks like they didn&#8217;t try to optimize it. Even the clock on the wall is a model, not texture.<br />
It&#8217;s speed is ok on my laptop when I open it with Chrome. Good start for first demo. Keep on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Townsend</title>
		<link>http://drawlogic.com/2009/04/30/flash-3d-engine-yogurt3d-based-on-opengl/comment-page-1/#comment-2881</link>
		<dc:creator>Townsend</dc:creator>
		<pubDate>Mon, 11 May 2009 12:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=537#comment-2881</guid>
		<description>Same here as Arthur... Sucks up memory &amp; CPU, even freezes the browser with crappy fps. Might be interesting for a while, but people&#039;s expectations are a bit higher now in the year 2009.  Bottom line, it&#039;s the visual experience that matters, not whether it&#039;s based on flash or hardware-accellerated gfx cards. This is like going back to the 90&#039;s in a browser.

Sorry, folks...</description>
		<content:encoded><![CDATA[<p>Same here as Arthur&#8230; Sucks up memory &amp; CPU, even freezes the browser with crappy fps. Might be interesting for a while, but people&#8217;s expectations are a bit higher now in the year 2009.  Bottom line, it&#8217;s the visual experience that matters, not whether it&#8217;s based on flash or hardware-accellerated gfx cards. This is like going back to the 90&#8242;s in a browser.</p>
<p>Sorry, folks&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arthur Khoen</title>
		<link>http://drawlogic.com/2009/04/30/flash-3d-engine-yogurt3d-based-on-opengl/comment-page-1/#comment-2824</link>
		<dc:creator>Arthur Khoen</dc:creator>
		<pubDate>Fri, 01 May 2009 21:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=537#comment-2824</guid>
		<description>To use so much memory (450Mb with jumps - hi, GC) is not a good practice. There are Z-sorting issues - have a look at the bookshelf. FPS 8-10 on the simple scene and half screen on AMD X2 6000+.

Nice try ;)</description>
		<content:encoded><![CDATA[<p>To use so much memory (450Mb with jumps &#8211; hi, GC) is not a good practice. There are Z-sorting issues &#8211; have a look at the bookshelf. FPS 8-10 on the simple scene and half screen on AMD X2 6000+.</p>
<p>Nice try <img src='http://drawlogic.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Macaca</title>
		<link>http://drawlogic.com/2009/04/30/flash-3d-engine-yogurt3d-based-on-opengl/comment-page-1/#comment-2823</link>
		<dc:creator>Macaca</dc:creator>
		<pubDate>Fri, 01 May 2009 17:50:20 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=537#comment-2823</guid>
		<description>I already like the anti-aliasing/smoothing of the edges: it&#039;s not quite there yet, but mostly it looks smooth (good textures help). There still are some jittery pixels in the textures (the shirts for example), but hopefully we can finally have both a proper framerate AND stable image quality. Jaggies are bad, warping jaggies are even worse!</description>
		<content:encoded><![CDATA[<p>I already like the anti-aliasing/smoothing of the edges: it&#8217;s not quite there yet, but mostly it looks smooth (good textures help). There still are some jittery pixels in the textures (the shirts for example), but hopefully we can finally have both a proper framerate AND stable image quality. Jaggies are bad, warping jaggies are even worse!</p>
]]></content:encoded>
	</item>
</channel>
</rss>

