<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: EA Using Unity 3D for Tiger Woods Online</title>
	<atom:link href="http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/feed/" rel="self" type="application/rss+xml" />
	<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
	<lastBuildDate>Fri, 12 Mar 2010 09:56:10 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Igre</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8453</link>
		<dc:creator>Igre</dc:creator>
		<pubDate>Fri, 04 Dec 2009 12:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8453</guid>
		<description>Thank you very much for this, you are the best site ... &lt;br&gt;&lt;br&gt;Thank you ;)&lt;br&gt;&lt;a href=&quot;http://www.igraj.net&quot; title=&quot;Flash Igre&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;Flash Igre&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Thank you very much for this, you are the best site &#8230; </p>
<p>Thank you <img src='http://drawlogic.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> <br /><a href="http://www.igraj.net" title="Flash Igre" rel="dofollow" rel="nofollow">Flash Igre</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Igre</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8420</link>
		<dc:creator>Igre</dc:creator>
		<pubDate>Fri, 04 Dec 2009 05:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8420</guid>
		<description>Thank you very much for this, you are the best site ... &lt;br&gt;&lt;br&gt;Thank you ;)&lt;br&gt;&lt;a href=&quot;http://www.igraj.net&quot; title=&quot;Flash Igre&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;Flash Igre&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Thank you very much for this, you are the best site &#8230; </p>
<p>Thank you <img src='http://drawlogic.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> <br /><a href="http://www.igraj.net" title="Flash Igre" rel="dofollow" rel="nofollow">Flash Igre</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Neuwagen</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8407</link>
		<dc:creator>Neuwagen</dc:creator>
		<pubDate>Mon, 23 Nov 2009 11:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8407</guid>
		<description>Can I get the game in germany? Maybe someone has a link for me.</description>
		<content:encoded><![CDATA[<p>Can I get the game in germany? Maybe someone has a link for me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Unity 3D Indie Is Now Free&#160;&#124;&#160;Flash Art Of War</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8406</link>
		<dc:creator>Unity 3D Indie Is Now Free&#160;&#124;&#160;Flash Art Of War</dc:creator>
		<pubDate>Sun, 22 Nov 2009 05:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8406</guid>
		<description>[...] Companies like EA, Cartoon Network and Lego are using Unity 3D and just about every game developer I know including myself has been excited about the possibility of an engine that allows creation of hardware rendered web based games and desktop games, which are multi-platform and paths into the mobile market (iPhone/Touch) and console like Wii and XBOX in development (for additional licenses). [...]</description>
		<content:encoded><![CDATA[<p>[...] Companies like EA, Cartoon Network and Lego are using Unity 3D and just about every game developer I know including myself has been excited about the possibility of an engine that allows creation of hardware rendered web based games and desktop games, which are multi-platform and paths into the mobile market (iPhone/Touch) and console like Wii and XBOX in development (for additional licenses). [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: *drawlogic &#187; Unity 3D Indie Is Now Free - interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript [ draw.logic ] &#187; Unity 3D Indie Is Now Free &#187; Unity 3D Indie Is Now Free</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8378</link>
		<dc:creator>*drawlogic &#187; Unity 3D Indie Is Now Free - interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript [ draw.logic ] &#187; Unity 3D Indie Is Now Free &#187; Unity 3D Indie Is Now Free</dc:creator>
		<pubDate>Thu, 29 Oct 2009 00:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8378</guid>
		<description>[...] Big players like EA are using Unity 3D and just about every game developer I know including myself has been ecstatic about the possibility of an engine that allows creation of hardware rendered web based games that has in-roads into the mobile market (iPhone/Touch) and console like Wii and XBOX in development.  When Unity 3D supported Windows as a development environment, since then it has literally blown up. [...]</description>
		<content:encoded><![CDATA[<p>[...] Big players like EA are using Unity 3D and just about every game developer I know including myself has been ecstatic about the possibility of an engine that allows creation of hardware rendered web based games that has in-roads into the mobile market (iPhone/Touch) and console like Wii and XBOX in development.  When Unity 3D supported Windows as a development environment, since then it has literally blown up. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: [Flash] EA 的Tiger Woods Online 採用 Unity 3D &#171; Lab of Chowky</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8353</link>
		<dc:creator>[Flash] EA 的Tiger Woods Online 採用 Unity 3D &#171; Lab of Chowky</dc:creator>
		<pubDate>Mon, 28 Sep 2009 08:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8353</guid>
		<description>[...] Source: http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Source: <a href="http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/" rel="nofollow">http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wonderwhyer</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8348</link>
		<dc:creator>wonderwhyer</dc:creator>
		<pubDate>Sun, 27 Sep 2009 20:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8348</guid>
		<description>Well few times Adobe was trying to ask what game developers that use Flash need. Well we need edge in catching attention over Unity when we need it. So far Flash does not allow that.&lt;br&gt;&lt;br&gt;And yeah browser game market is becoming very lively. Facebook games, all those new monetization services and those new technologies. I wonder how much &quot;do it for the living&quot; this market will provide as more and more developers see it as an interesting market. In that sense attention to it from such gains as EA is little bit scary :) But still it is good I think.</description>
		<content:encoded><![CDATA[<p>Well few times Adobe was trying to ask what game developers that use Flash need. Well we need edge in catching attention over Unity when we need it. So far Flash does not allow that.</p>
<p>And yeah browser game market is becoming very lively. Facebook games, all those new monetization services and those new technologies. I wonder how much &#8220;do it for the living&#8221; this market will provide as more and more developers see it as an interesting market. In that sense attention to it from such gains as EA is little bit scary <img src='http://drawlogic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  But still it is good I think.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wonderwhyer</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8347</link>
		<dc:creator>wonderwhyer</dc:creator>
		<pubDate>Sun, 27 Sep 2009 19:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8347</guid>
		<description>Honestly for years I was thinking and checking on to Director(3D and Havock was what was making me curious) but lack of popularity, good usage examples, good documentation was always stopping me... It felt like it is not loved nor by users, developers or even Macromedia/Adobe. It always felt as underdog/abomination in compare to Flash and as drawcode wrote it may be too late for it. From checking forum discussions new developers pick Unity and even some Director developers switch as Adobe does not show any public confidence/priority in Director future and this technology on first glance seems if not dead then at least lagging ages behind. &lt;br&gt;&lt;br&gt;I honestly haven&#039;t seen good 3D games made on Director(at least at a level which Torque/Unity show).</description>
		<content:encoded><![CDATA[<p>Honestly for years I was thinking and checking on to Director(3D and Havock was what was making me curious) but lack of popularity, good usage examples, good documentation was always stopping me&#8230; It felt like it is not loved nor by users, developers or even Macromedia/Adobe. It always felt as underdog/abomination in compare to Flash and as drawcode wrote it may be too late for it. From checking forum discussions new developers pick Unity and even some Director developers switch as Adobe does not show any public confidence/priority in Director future and this technology on first glance seems if not dead then at least lagging ages behind. </p>
<p>I honestly haven&#39;t seen good 3D games made on Director(at least at a level which Torque/Unity show).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: drawcode</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8346</link>
		<dc:creator>drawcode</dc:creator>
		<pubDate>Sun, 27 Sep 2009 19:17:50 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8346</guid>
		<description>In any case it is great Director might be getting some focus but it could be too little too late.  Lingo sucks and javascript is poorly implemented in the cludgy director UI (this coming from a licensee for years including 11).  Unity3D based on Mono (C#, javascript and python-like Boo) has a much better chance of long-term success.  Where else can you use Lingo as a skill?  Director in its current form is dead for future.</description>
		<content:encoded><![CDATA[<p>In any case it is great Director might be getting some focus but it could be too little too late.  Lingo sucks and javascript is poorly implemented in the cludgy director UI (this coming from a licensee for years including 11).  Unity3D based on Mono (C#, javascript and python-like Boo) has a much better chance of long-term success.  Where else can you use Lingo as a skill?  Director in its current form is dead for future.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: drawcode</title>
		<link>http://drawlogic.com/2009/09/26/ea-using-unity-3d-for-tiger-woods-online/comment-page-1/#comment-8345</link>
		<dc:creator>drawcode</dc:creator>
		<pubDate>Sun, 27 Sep 2009 19:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://drawlogic.com/?p=647#comment-8345</guid>
		<description>Hrm I will look into that... yeh it is only edited in english.  Maybe reader is using google translate to help you out ;)</description>
		<content:encoded><![CDATA[<p>Hrm I will look into that&#8230; yeh it is only edited in english.  Maybe reader is using google translate to help you out <img src='http://drawlogic.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>
