Adobe AIR and Flash 3D API ‘Molehill’ Preview Released

At the Flash Games Summit today there was good news from Unity and Adobe about the Flash 3D API called Molehill.  Adobe’s Flash 3D API Molehill public preview was released and Unity announced they will be adding export support for it.

New features available in the current Incubator build include:

  • “Molehill” 3D APIs for Flash Player and AIR — A new set of low-level, GPU-accelerated 3D APIs that enable advanced 3D experiences across devices through the Adobe Flash Platform runtimes.
  • Cubic Bezier Curves — Using the cubicCurveTo drawing API, developers can easily create cubic Beziers without requiring custom ActionScript code.

This is really a new era of browser based game development support that is going to be very exciting. It was announced at the Flash Games Summit by Thibault Imbert (Adobe Product Manager) and Lee Brimelow (Adobe Platform Evangelist) after they explained and showed examples to the audience of what “Molehill” could do for flash games.

Thibault has a list of available Molehill enabled 3D engines already:

Also a test of hardware accelerated molehill vs software rendered flash:


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  • Spi

    That’s a good news ! But I have to report the following bug, running the “2D animation with Molehill”, when I checked my CPU (Ctrl+Alt+supp) :

    The object was disposed by an earlier call of dispose() on it.
    at flash.display3D::Context3D/clear()
    at Sprite3DDemo/enterFrame()

    Great job !
    Is there any other tutorials for 2d accelerated Flash with Molehill ?

    • Devu

      Yeap, that seems to be very common bug across any available examples at the moment.

  • Thomas Pujolle

    Hi guys!

    I’m sorry, I’m trying to make this molehill work in AIR, but I just cannot get to this point.
    On the download page I cannot find any “airglobal.swc” there is just a playerglobal that I cannot integrate using FDT (in AIR config playerglobal is locked up and replaced by airglobal).

    If someone can provide me a little help, that would be awesome !