Archive for the ‘VIDEO’ Category

Friday, July 10th, 2009

Silverlight 3 has been released a day early.

Microsoft has released Silverlight 3 to the web a day earlier than expected. You can go ahead and grab Silverlight 3 RTW build 3.0.40624.0 (4.69MB) from Microsoft.com/Silverlight. Version 3 supports Windows Internet Explorer 6/7/8, Firefox 2/3, and Safari 3/4. In addition, the Silverlight 3 SDK (9.5MB) and the Silverlight 3 Tools (32.2MB) have been posted on the Microsoft Download Center. (arstechnica)

As Silverlight versions go it is quite impressive and pretty much a complete solution now including desktop save support and full set of tools for RIA development (early versions were only Javascript or had limited controls libraries).

Granted there are lots of years of gain that Flash has on Silverlight but the path that Silverlight it following leads right to Flash.  Hopefully this will lead to more innovation on both sides (they might need it with Google Wave pushing html5 <canvas>).

One very nice element of Silverlight since it has been released at verison 1.0 is the HD video support.  It has gotten better with each release.  This release has smooth streaming support that is pretty impressive for web video.

Interestingly they chose the open source Blender Foundation project Bug Buck Bunny to demonstrate the smooth streaming feature. Ryan Rea has a bit of analysis on how well the video plays across a quad core and memory compared to flash hd video.

More on the Silverlight 3 new features here and here.

Roy Schestowitz plays the flip side and calls this a ‘silver-lie’ released and has lots to say about the Silverlight 3 release and even using Big Buck Bunny to demo it. He states a true fact that up til now lots of companies have abandoned Silverlight in favor of Flash (mlb, nyt etc).  It is still used at Netflix but that has an XBOX deal to play Netflixon xbox360.

Flash didn’t really get good until version 4.  Typically software is a real version at version 3, that is when most software has the goals and ambitions of 1.0 fully complete and integrated.  We shall see how things play out but I still think Silverlight has a long way to go in winning over developers, myself included, but competition is never a bad thing when you are wanting to see innovation.

Sunday, April 5th, 2009

Torque3D seems to have full featured browser surfaces that you can use in the 3d engine seamlessly, see the video below (at :38). This is amazing stuff.

Making games that integrate content from the web is especially required these days.  It is a difficult thing to do within the 3d render because of all the plugins, styling etc that needs to be rendered on a 3d surface.  Well Torque3D has a killer feature in that it supports entirely full features browser render on a 3d surface.  So now you can integrate html content, flash video etc in your game easily.

You can play content in flash player content easily and have stripped down html but it is limited, you can play videos and have content in Unity3d but it is limited, even larger engines like Unreal 3 have difficulty handling flash and html content.  If this is a good implementation Torque3D has a killer feature on their hands! Flash is commonly used as user interface elements and content within games but it can be challenging.  This is pretty exciting if it works as advertised. Think of how cool all the little consoles, mini-games and controls in 3d games could be in flash easily.

See at :38 in the video…


GDC 2009 – Torque 3D Web Demo from GarageGames on Vimeo.

Monday, November 17th, 2008

Augmented reality is a very cool technology.  It is the star wars holograms that we always want, it is playing a game that maps out the physical world mixed with virtual assets, it is straight up cool.

The FLARToolKit is doing some of this cool in Flash.  This little toolkit is pretty sweet mapping points and sets of points to patterns, colors or other visual queues that technology can latch onto.  Combine this with a webcam and you have some pretty cool AR.

(more…)

Saturday, November 8th, 2008

The YouTube Chromeless Player works with AS3/ActionScript 3.

The demo shows great examples of the player with just the window canvas (chromeless) from both javascript and inside of flash.

The project is hosted on Google Code [youtubechromelesswrapper-as3]

Looks like they maybe had a contribution for this, so do it where you can.

This is something we’ve been wanting to provide for a while, and the YouTube API team greatly appreciates the work of developer Matthew Richmond of The Chopping Block for making it happen. Thanks Matthew!

Links

Capabilities/API

Public Methods

player.loadVideoById(id:String, startSeconds:Number = 0):void
Loads and plays video based on specified id.
player.cueNewVideo(id:String, startSeconds:Number = 0):void
Loads but does not automatically play video based on specified id.
player.clearVideo():void
Clears currently cued/loaded video.
player.setSize(w:Number, h:Number):void
Sets the size of YouTubePlayer instance.
player.play():void
Plays the currently cued/loaded video.
player.pause():void
Pauses the currently cued/loaded video.
player.stop():void
Stops the currently cued/loaded video.
player.seekTo(seconds:Number):void
Seeks to specified time within the currently cued/loaded video.
player.getPlayerState():String
Returns the current state of the currently cued/loaded video.
player.getBytesLoaded():Number
Returns the value of current bytes loaded of the currently cued/loaded video.
player.getBytesTotal():Number
Returns the value of total bytes loaded of the currently cued/loaded video.
player.getCurrentTime():Number
Returns the current position in time of the currently cued/loaded video.
player.getDuration():Number
Returns the current duration of the currently cued/loaded video.
player.getStartBytes():Number
Returns the start bytes of the currently cued/loaded video.
player.setVolume(newVolume:Number):void
Sets the volume of the currently cued/loaded video.
player.getVolume():Number
Returns the current volume of the currently cued/loaded video.
player.mute():void
Stores the current volume and changes the volume of the currently cued/loaded video to 0.
player.unmute():void
Returns the volume of the currently cued/loaded video to the last stored value when muted.
player.getEmbedCode():String
Returns the current YouTube embed code of the currently cued/loaded video.
player.getVideoUrl():String
Returns the current YouTube video url of the currently cued/loaded video.

Events

YouTubeLoaderEvent.LOADED
Fired once the Chromeless Player has successfully completed loading and is ready to accept operations calls.
YouTubeLoaderEvent.STATE_CHANGE
Fired whenever the player’s state changes. The YouTubeLoader class translates the JavaScript API numbers to their related string values, the YouTubeLoaderEvent class stores the current event in a variable called state. Possible values are unstarted, ended, playing, paused, buffering, video cued. When the SWF is first loaded, it will broadcast an unstarted event. When the video is cued and ready to play, it will broadcast a video cued event.
YouTubeLoaderEvent.IO_ERROR
Fired when an error in the player occurs. There are two error codes possible: 100 is broadcasted when the video requested is not found. This occurs when a video has been removed (for any reason), or it has been marked as private. 101 is broadcasted when the video requested does not allow playback in the embedded players.
Saturday, June 21st, 2008

[youtube]http://www.youtube.com/watch?v=YEM-XAeY4K0[/youtube]

3D models from basic video… This can be huge in all sorts of ways.  For exponential growth you need to go virtual.

  • This is a technology called VideoTrace from Australia
  • The Siggraph paper describing VideoTrace is available here (pdf 6MB)
  • Larger videos available here, with a more compressed version here.
Saturday, December 15th, 2007


haXe, one of the coolest and most versatile languages and platforms of today just released something to add to the already amazing feature set of haXe.  Nicolas Cannasse has posted about releasing haXe Video 1.0. I have been engulfed by Red5 for a few weeks and this could not have come at a better time for fun.

haxeVideo is an opensource video streaming server entirely written in haXe.

Features of haXe Video 1.0:

  • FLV streaming using RTMP protocol
  • Webcam and Microphone recording to FLV file
  • Live streaming for web conferencing
  • light and fast scalable server
  • only 50 KB of server source code : modify whatever you need !

Links

Monday, November 12th, 2007

Sandy 3.0 was released today. To go along with that a RedSandy (Red5 and sandy demo) has also been released. Sandy is the original 3d flash engine that was around before Papervision3D and Away3D and all the others. Sandy3d is an excellent library and it has many features that others do not have well particularly in the easier control of objects and importing all types of files such as ASE, WRL and 3ds in addition to COLLADA which other 3d engines like PV3d and Away3d support although it has been slower in the past 3.0 may change that.

Sandy 3D engine main features are :

  • Flash player 7 to 9 compatibility.

  • Both MTASC and Macromedia compilers compliant for AS2 and Flash CS3 and FlexBuilder for AS3 versions.

  • Several 3D primitives, allowing fast and parameterized object creation without any 3D modelisation knowledge.

  • Advanced and easy object management allowing some fantastic possibilities during your creations (scaling, rotation, translation, tween, etc.)

  • Advanced camera management ( rotation, motion on linear or bezier-curve path, movements, etc.)

  • Complex object loading thanks to the .ASE and .WRL files parser , but also Collada and 3DS files for AS3, (files generated by several 3D object modeling packages such as 3D Studio Max or Blender)

  • Material system to easily change your objects appearance. Several material are available allowing to create transparent faces, bitmap texture and video texture as webcam video stream.

  • Managment of Flash filters bringing some very nice visual effects

Red5 is the best multi-user media server out there right now and it is built with Java.

The cool and probably most interesting part is Sandy combined with Red5 to create multi-user environments in 3d for flash. There have been experiments with this and many attempts at this and is being done but an open source kit that does this is very helpful and these are two great flash toolkits in Sandy and Red5.

Get your game on!

Getting started video with Sandy 3.0 with a wise robot
[youtube=http://www.youtube.com/watch?v=vPz4VwIlrQg]

Tuesday, September 11th, 2007



Flash Performance and HD (H.264) Video Progress

Fast performance is needed for good video combined with interactivity especially. Quickly comparing AS2 to AS3 shows that AS3 and the AVM2 virtual machine in Flash9 is much faster. If you are combining Flash and video especially when it is time to go HD, you will need performance.

Compare AS2 to AS3 rendering: AS2 & AS3 Note the as2 item only has 10000 pixel operations, the as3 item has 50,000 and is considerably more usable, in fact the AS2 version isn’t usable since it is slow. [source] This is a good test because it checks the movement of every pixel on the screen which leads me to video performance.

Flash HD in the FLV format is pretty nice looking today in Flash9 with AS3. But to keep up there are more formats and a move to support H.264/MPEG-4 AVC I am sure for online TV/Movie market.

The reason to bring up performance and video is because the video battle on the web is heating up even more between Adobe and Microsoft with Flash Video and Silverlight Video. The recent released info regarding HD on Flash is to combat Silverlight HD video that is looking pretty good.

Silverlight Performance and HD Video VC-1

View this Halo 3 video in Silverlight HD:

View it->

Recently Silverlight came out last week officially on Wednesday, really the 1.0 release is just a video and javascript release but when you view the videos below you will see that they have a short coup de tat on Flash video at the moment in terms of HD quality video.

Silverlight also has been pushing TV on the internet. See these samples that are actual TV on web pages already using Silverlight.

  1. Home Shopping Network Online
  2. ET Emmy’s coverage
  3. They also have WWE and MLB.com baseball already using Silverlight video.
  4. Netflix online video uses Silverlight

Flash video is cool and you can do great fun things like neave.tv (flash 8) and high definition FLV video in flash9 with AS3 and on occasion AS2 if it is just video with full screen flash but when you are talking TV and movie quality, it is still up for grabs but both are looking good especially Silverlight and that Halo 3 video.

Flash video is updating to H.264 [source]

Tinic Uro reports the beta player of flash that has HD now. Currently the FLV format is the web leader (you tube, Google video) but is not as good quality as Silverlight until they update to H.264 at least in terms of standards video. This is probably 6 months off?

Video literally changed in the internet in the last two weeks with the Flash announcements and Silverlight launching. I am surprised at Silverlight’s adoption rate and partnerships so far with the 1.0 offering which lacks many programming tools, but I see why on the video front why they did it. When 1.1 comes out it has all the programmer toys, and it will attract a lot of attention I think. It is all about performance and HD video right now.

Yes yes… Quicktime has done HD/H.264 video for a while but Quicktime is just a video format really, it will be able to be used in the new flash video as well as other formats but it doesn’t have the interactive platform behind it like Flash and Silverlight have.

The difference is the choice of format and standards. Silverlight with VC-1 and Flash going to H.264 codec. They are largely competing standards that are both “HD”.

The good news is we have competition to bring really high quality video to the web, the mashups with HD video in interactive games, demos, advertising etc will be very fun.

Tuesday, August 21st, 2007

Tinic Uro who works on the Flash player made some amazing announcements about the new beta flash player. Video is getting a major upgrade to the already pwning FLV format on the web, they are moving away from that however towards a H.264 standard format (can you say HD movies on your PC in Flash?). Silverlight (Windows Media VC-9), Quicktime and other formats were looking superior to FLV quality (although noone can beat the file size) but this has changed the game completely.

The people running the Flash product are just answering the calls of the market very effectively.

Some tidbits of what is possible with the new H.264 standard video in Flash:

  • Playing content of other formats inside of Flash without worrying about loading another player or plug-in. (MPEG player or Quicktime movies for instance)
  • Play HD video on your PC in Flash with support from video card manufacturers in the works.
  • Play AAC SBR data instead of MP3, 5.1 channel surround sound.
  • Use open source only tools for your complete video pipeline.

It seems Flash is determined to continue to lead video on the web