Games
Wait til you see what we have cooking nowadays, here’s some historic projects over time.
Plinko Advergame for Ubisoft and The Price is Right Video Game for eMarketingInc (TBD) / Prizelogic (Flash 9/AS3)
code/engine: Ryan Christensen (me), uses APE Physics Engine, Bulk Loader, Tweener and Flash AS3
Cliffhangers (Yodel game) Advergame for Ubisoft and The Price is Right Video Game for eMarketingInc (TBD) / Prizelogic (Flash 9/AS3)
code/engine: Ryan Christensen (me), uses Bulk Loader, Tweener and Flash AS3
Advergame for Kingsford for eMarketingInc (TBD)
code/engine: Ryan Christensen (me), illustration: Paul Rielhe, sound/motion: Stephen Wildrick, art direction: Greg Orlowski
Papervision Nascar Test (AS3) [incomplete - just a test]
http://lab.drawk.com/lab/papervision/nascar_research_closer/
http://lab.drawk.com/lab/papervision/nascar_research_stationary/
Director 3D Racing Test (Director MX – no car incomplete)
Advergame for Walmart and sponsors during BBQ week for Superbowl ateMarketingInc (flash6/7)
Advergame for Walmart Nabisco/KRaft and Hulk for instore Oreo Stacking contest and online game at eMarketingInc (flash6/7)
Crossword Engine for Walmart Kraft African American Month Promotions at eMarketingInc (flash6/7)
Old School
Molaroids my first game from 2000
(Flash4 – back when you had to make your own sin,cos,tan functions using call and tellTargets (ick!)- wasn’t everyone’s first flash game a advergame for asteroids? This one is for kids in BrightNow! Dental)
Vintage Antique Flash
![*drawlogic – interactive and game development technologies for the web – flash, flex, unity3d, silverlight, javascript [ draw.logic ]](http://farm4.static.flickr.com/3270/3068080918_eeebfbdb01_o.png)












