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	<title>*drawlogic &#187; animation kit</title>
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	<link>http://drawlogic.com</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
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		<title>TweenMax Bezier Tweening Released for AS2 and AS3 by Jack at GreenSock &#8211; And List of Animation Kits</title>
		<link>http://drawlogic.com/2008/04/06/tweenmax-bezier-tweening-released-for-as2-and-as3-by-jack-at-greensock-and-list-of-animation-kits/</link>
		<comments>http://drawlogic.com/2008/04/06/tweenmax-bezier-tweening-released-for-as2-and-as3-by-jack-at-greensock-and-list-of-animation-kits/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 09:40:45 +0000</pubDate>
		<dc:creator>drawk</dc:creator>
				<category><![CDATA[ACTIONSCRIPT]]></category>
		<category><![CDATA[ACTIONSCRIPT3]]></category>
		<category><![CDATA[ANIMATION]]></category>
		<category><![CDATA[ARCHITECT]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[CODE]]></category>
		<category><![CDATA[FLASH]]></category>
		<category><![CDATA[FLEX]]></category>
		<category><![CDATA[GAMEDEV]]></category>
		<category><![CDATA[INTERFACE]]></category>
		<category><![CDATA[MARKET]]></category>
		<category><![CDATA[MOTION]]></category>
		<category><![CDATA[OPEN SOURCE]]></category>
		<category><![CDATA[PERFORMANCE]]></category>
		<category><![CDATA[PROGRAMMING]]></category>
		<category><![CDATA[RENDERING]]></category>
		<category><![CDATA[TECHNOLOGY]]></category>
		<category><![CDATA[VISUALIZATION]]></category>
		<category><![CDATA[animation kit]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[kits]]></category>
		<category><![CDATA[tween]]></category>
		<category><![CDATA[tweening]]></category>
		<category><![CDATA[tweens]]></category>

		<guid isPermaLink="false">http://drawk.wordpress.com/?p=179</guid>
		<description><![CDATA[TweenMax (Speed Test) has been released that adds a main feature missing from GreenSock&#8217;s offerings in tween animation libraries and kits over Tweener. That is the bezier curve tween. Tweener is very popular for use in PV3d and AS3 due to the bezier curve and Zeh&#8217;s great example that is really the base of a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.greensock.com/tweenmaxas3/" target="_blank">TweenMax</a> (<a href="http://blog.greensock.com/bezier-speed-test/" target="_blank">Speed Test</a>) has been released that adds a main feature missing from GreenSock&#8217;s offerings in tween animation libraries and kits over <a href="http://code.google.com/p/tweener/" target="_blank">Tweener</a>.  <strong>That is the bezier curve tween.</strong> Tweener is very popular for use in PV3d and AS3 due to the <a href="http://labs.zeh.com.br/blog/?p=104" target="_blank">bezier curve and  Zeh&#8217;s great example </a>that is really the base of a possible 3d editor. TweenMax now adds this and bezier tween capability for the GreenSock animation libraries.</p>
<p><a href="http://code.google.com/p/tweener/" target="_blank">Tweener </a>and <a href="http://blog.greensock.com/tweenliteas3/" target="_blank">TweenLite </a>have become the micro animation kits as well as micro kits you can make with <a href="http://www.goasap.org/developers.html" target="_blank">Go base kits</a>. TweenLite, <a href="http://blog.greensock.com/tweenfilterliteas3/" target="_blank">TweenFilterLite</a> and TweenMax divided up into different kits allows it to be embedded for banners or small assets easier if you don&#8217;t need the filters or other advanced tweens (this comes into play heavily with large games and asset collections when the compiled SWF each need the library).  Tweener packs all features into one kit for simplicity. GreenSock kits are divided up for need.  The comparison together is about the same but for basic tweens TweenLite is only 2k.</p>
<p><a href="http://blog.greensock.com/bezier-speed-test/" target="_blank">Performance is one area that the kits from GreenSock have really shined</a> and since the addition of the <a href="http://blog.greensock.com/tweening-speed-test/" target="_blank">speed tests and benchmarks</a> it has become a great focus on showing how the open source kits are much better than bloated included animation calls in Flash and Flex defaults. I think all the kits have niches that they fit and Tweener and TweenLite are just very simple to use which adds alot to an animation kit success.</p>
<p><strong>List of Animation Kits for AS3 (some for AS2 as well)</strong></p>
<ul>
<li><a href="http://code.google.com/p/tweener/" target="_blank">Tweener</a></li>
<li>GreenSock
<ul>
<li><a href="http://blog.greensock.com/tweenliteas3/" target="_blank">TweenLite</a></li>
<li><a href="http://blog.greensock.com/tweenfilterliteas3/" target="_blank">TweenFilterLite</a></li>
<li><a href="http://blog.greensock.com/tweenmaxas3/" target="_blank">TweenMax</a> (<a href="http://blog.greensock.com/bezier-speed-test/" target="_blank">Speed Test</a>)</li>
</ul>
</li>
<li><a href="http://www.goasap.org/developers.html" target="_blank">Go Base</a></li>
<li><a href="http://play.visualcondition.com/twease/" target="_blank">Twease</a></li>
<li><a href="http://www.uza.lt/codex/as3-easing/" target="_blank">AS3Easing</a></li>
<li><a href="http://www.alex-uhlmann.de/flash/animationpackage/" target="_blank">Animation Package</a></li>
<li><a href="http://www.boostworthy.com/blog/?p=170" target="_blank">Animation System</a></li>
</ul>
<p>If you are using the Flex of Flash default animation classes, I am sorry&#8230;</p>
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