<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>*drawlogic &#187; flashdevelop</title>
	<atom:link href="http://drawlogic.com/tag/flashdevelop/feed/" rel="self" type="application/rss+xml" />
	<link>http://drawlogic.com</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
	<lastBuildDate>Thu, 17 May 2012 13:12:20 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
		<item>
		<title>UnityDevelop, Port of the Best Flash IDE, FlashDevelop for Unity Scripts (Javascript)</title>
		<link>http://drawlogic.com/2009/02/19/unitydevelop-port-of-the-best-flash-ide-flashdevelop-for-unity-scripts-javascript/</link>
		<comments>http://drawlogic.com/2009/02/19/unitydevelop-port-of-the-best-flash-ide-flashdevelop-for-unity-scripts-javascript/#comments</comments>
		<pubDate>Fri, 20 Feb 2009 04:48:14 +0000</pubDate>
		<dc:creator>drawk</dc:creator>
				<category><![CDATA[.NET]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[APPLICATIONS]]></category>
		<category><![CDATA[ARCHITECT]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[CODE]]></category>
		<category><![CDATA[DESKTOP]]></category>
		<category><![CDATA[DEVELOPMENT]]></category>
		<category><![CDATA[GAMEDEV]]></category>
		<category><![CDATA[GAMES]]></category>
		<category><![CDATA[JAVASCRIPT]]></category>
		<category><![CDATA[OPEN SOURCE]]></category>
		<category><![CDATA[PROGRAMMING]]></category>
		<category><![CDATA[TECHNOLOGY]]></category>
		<category><![CDATA[TOOLS]]></category>
		<category><![CDATA[autocomplete]]></category>
		<category><![CDATA[blurst]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[flashbang]]></category>
		<category><![CDATA[flashdevelop]]></category>
		<category><![CDATA[IDE]]></category>
		<category><![CDATA[intellisense]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[unity3d]]></category>
		<category><![CDATA[unityscript]]></category>

		<guid isPermaLink="false">http://drawlogic.com/?p=407</guid>
		<description><![CDATA[The guys over at Flashbang Studios, a web game development studio in phoenix, az, and some of the most visible developers in the Unity3d space with Blurst, released something that may interest both FlashDevelop users and Unity3d developers. UnityDevelop was released by Flashbang Studios recently and it is a modded version of FlashDevelop (originally from [...]]]></description>
			<content:encoded><![CDATA[<p>The guys over at <a href="http://www.flashbangstudios.com/" target="_blank">Flashbang Studios</a>, a web game development studio in phoenix, az, and some of the most visible developers in the Unity3d space with <a href="http://blurst.com/" target="_blank">Blurst</a>, released something that may interest both <a href="http://www.flashdevelop.org/community/viewforum.php?f=11&amp;sid=f082b8fa607ed787daf1e3338d3e6d07" target="_blank">FlashDevelop </a>users and <a href="http://unity3d.com/" target="_blank">Unity3d</a> developers.</p>
<p><strong><a href="http://technology.blurst.com/unitydevelop-javascript-editor/" target="_blank">UnityDevelop was released by Flashbang Studios recently</a></strong> and it is a modded version of FlashDevelop (originally from <a href="http://www.icsharpcode.net/OpenSource/SD/Download/" target="_blank">SharpDevelop </a>a really nice open source .NET and mono IDE) and it supports intellisense for Javascript or Unity3d&#8217;s use of Javascript which is called UnityScript much like ActionScript.  UnityScript can be a little more strict and has access to all of Unity3d&#8217;s API calls just like C# and Boo in the mono based virtual machine that Unity3d uses.</p>
<p>FlashDevelop, is by far the best Flash / Flex /haXe IDE in my opinion so it is really great to release this for Unity.  I hope one day I or someone has the time to port to Mono so it can be used on Macs <a href="http://technology.blurst.com/unitydevelop-javascript-editor/#comment-56" target="_blank">even with the 140 pinvokes</a>, it would be a good spread mechanism for mono.</p>
<p>With <a href="http://drawlogic.com/2009/01/21/unity3d-25-coming-soon-about-to-blow-up-with-windows-ide-support/" target="_blank">Unity3d coming to windows soon</a>, UnityDevelop could be a good go to IDE for unity if you aren&#8217;t using solely C# with VS.NET. Currently this is based on FlashDevelop2 source code.</p>
<p><strong>Video Overview of UnityDevelop</strong><br />
<!--start_raw--><br />
<object width="640" height="360" data="http://vimeo.com/moogaloop.swf?clip_id=3076296&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=3076296&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /></object><br />
<a href="http://vimeo.com/3076296">UnityDevelop Walkthrough</a> from <a href="http://vimeo.com/blurst">Flashbang Studios</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><strong>Downloads</strong></p>
<ul>
<li><a href="http://technology.blurst.com/examples/UnityDevelop.zip">Download UnityDevelop</a> (2.9 MB)</li>
<li><a href="http://technology.blurst.com/examples/UnityDevelop_dev.zip">Source Code</a></li>
</ul>
<p>Thanks flashbang!</p>
]]></content:encoded>
			<wfw:commentRss>http://drawlogic.com/2009/02/19/unitydevelop-port-of-the-best-flash-ide-flashdevelop-for-unity-scripts-javascript/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

