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	<title>*drawlogic &#187; iso</title>
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	<link>http://drawlogic.com</link>
	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
	<lastBuildDate>Thu, 22 Dec 2011 21:55:20 +0000</lastBuildDate>
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		<title>as3isolib Actionscript 3 Isometric Library for Flash/Flex</title>
		<link>http://drawlogic.com/2008/10/11/as3isolib-actionscript-3-isometric-library/</link>
		<comments>http://drawlogic.com/2008/10/11/as3isolib-actionscript-3-isometric-library/#comments</comments>
		<pubDate>Sat, 11 Oct 2008 22:03:58 +0000</pubDate>
		<dc:creator>drawk</dc:creator>
				<category><![CDATA[ACTIONSCRIPT]]></category>
		<category><![CDATA[ACTIONSCRIPT3]]></category>
		<category><![CDATA[ARCHITECT]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[DEVELOPMENT]]></category>
		<category><![CDATA[ENGINE]]></category>
		<category><![CDATA[FLASH]]></category>
		<category><![CDATA[FLEX]]></category>
		<category><![CDATA[GAMEDEV]]></category>
		<category><![CDATA[GAMES]]></category>
		<category><![CDATA[isometric]]></category>
		<category><![CDATA[LIBRARIES]]></category>
		<category><![CDATA[OPEN SOURCE]]></category>
		<category><![CDATA[PROGRAMMING]]></category>
		<category><![CDATA[RENDERING]]></category>
		<category><![CDATA[TECHNOLOGY]]></category>
		<category><![CDATA[TOOLS]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iso]]></category>
		<category><![CDATA[orthographic]]></category>
		<category><![CDATA[projection]]></category>

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		<description><![CDATA[as3isolib is a great isometric library for actionscript 3 by Justin Opitz.  This is a lower level isometric library that could be used in building your own isometric gaming engine or learning more about the popular isometric view in games or other flash content. From building basic blocks&#8230; To constructing sprites and objects with individual [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://code.google.com/p/as3isolib/" target="_blank"><img class="alignnone" title="as3isolib" src="http://farm4.static.flickr.com/3395/3176701049_4402a77d96_o.jpg" alt="" width="381" height="107" /><br />
as3isolib is a great isometric library for actionscript 3</a> by <a href="http://jwopitz.wordpress.com/2008/10/01/as3isolib-alpha-released/" target="_blank">Justin Opitz</a>.  This is a lower level isometric library that could be used in building your own isometric gaming engine or learning more about the popular isometric view in games or other flash content.</p>
<p><strong>From building basic blocks&#8230;</strong><a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_002" target="_blank"><br />
<img class="alignnone" style="border:0 none;" title="as3isolib tutorial 2" src="http://farm4.static.flickr.com/3031/2931958161_04e53f2f74_o.png" alt="" width="325" height="298" /></a></p>
<p><strong>To constructing sprites and objects with individual iso objects with their own bounding boxes.</strong></p>
<p><a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_004" target="_blank"><img class="alignnone" title="as3isolib" src="http://farm3.static.flickr.com/2327/2931958153_99f408d6f6_o.png" alt="" width="365" height="350" /></a><br />
This sample shows a two piece tree, a common issue with sprites in isometric is where to slice them up.  This sample shows a tree with the leaves able to be in front of a character so that you could walk under the tree and be in front of the trunk but covered by the trees.  Essentially height is respected.</p>
<p>Sample code for the tree tutorial:</p>

<div class="wp_syntax"><div class="code"><pre class="javascript" style="font-family:monospace;"><span style="color: #003366; font-weight: bold;">package</span>
<span style="color: #009900;">&#123;</span>
<span style="color: #003366; font-weight: bold;">import</span> as3isolib.<span style="color: #660066;">display</span>.<span style="color: #660066;">IsoSprite</span><span style="color: #339933;">;</span>
<span style="color: #003366; font-weight: bold;">import</span> as3isolib.<span style="color: #660066;">display</span>.<span style="color: #660066;">primitive</span>.<span style="color: #660066;">IsoBox</span><span style="color: #339933;">;</span>
<span style="color: #003366; font-weight: bold;">import</span> as3isolib.<span style="color: #660066;">display</span>.<span style="color: #660066;">scene</span>.<span style="color: #660066;">IsoGrid</span><span style="color: #339933;">;</span>
<span style="color: #003366; font-weight: bold;">import</span> as3isolib.<span style="color: #660066;">display</span>.<span style="color: #660066;">scene</span>.<span style="color: #660066;">IsoScene</span><span style="color: #339933;">;</span>
&nbsp;
<span style="color: #003366; font-weight: bold;">import</span> flash.<span style="color: #660066;">display</span>.<span style="color: #660066;">Loader</span><span style="color: #339933;">;</span>
<span style="color: #003366; font-weight: bold;">import</span> flash.<span style="color: #660066;">display</span>.<span style="color: #660066;">Sprite</span><span style="color: #339933;">;</span>
<span style="color: #003366; font-weight: bold;">import</span> flash.<span style="color: #660066;">events</span>.<span style="color: #660066;">Event</span><span style="color: #339933;">;</span>
<span style="color: #003366; font-weight: bold;">import</span> flash.<span style="color: #660066;">net</span>.<span style="color: #660066;">URLRequest</span><span style="color: #339933;">;</span>
&nbsp;
<span style="color: #003366; font-weight: bold;">public</span> <span style="color: #003366; font-weight: bold;">class</span> IsoApplication <span style="color: #003366; font-weight: bold;">extends</span> Sprite
<span style="color: #009900;">&#123;</span>
 <span style="color: #003366; font-weight: bold;">private</span> <span style="color: #003366; font-weight: bold;">var</span> scene<span style="color: #339933;">:</span>IsoScene<span style="color: #339933;">;</span>
 <span style="color: #003366; font-weight: bold;">private</span> <span style="color: #003366; font-weight: bold;">var</span> assets<span style="color: #339933;">:</span>Object<span style="color: #339933;">;</span>
&nbsp;
 <span style="color: #003366; font-weight: bold;">private</span> <span style="color: #003366; font-weight: bold;">var</span> loader<span style="color: #339933;">:</span>Loader
&nbsp;
 <span style="color: #003366; font-weight: bold;">private</span> <span style="color: #003366; font-weight: bold;">function</span> loadAssets <span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">:</span><span style="color: #000066; font-weight: bold;">void</span>
 <span style="color: #009900;">&#123;</span>
  loader <span style="color: #339933;">=</span> <span style="color: #003366; font-weight: bold;">new</span> Loader<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  loader.<span style="color: #660066;">contentLoaderInfo</span>.<span style="color: #660066;">addEventListener</span><span style="color: #009900;">&#40;</span>Event.<span style="color: #660066;">INIT</span><span style="color: #339933;">,</span> loader_initHandler<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  loader.<span style="color: #660066;">load</span><span style="color: #009900;">&#40;</span><span style="color: #003366; font-weight: bold;">new</span> URLRequest<span style="color: #009900;">&#40;</span><span style="color: #3366CC;">&quot;assets/swf/assets.swf&quot;</span><span style="color: #009900;">&#41;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
 <span style="color: #009900;">&#125;</span>
&nbsp;
 <span style="color: #003366; font-weight: bold;">private</span> <span style="color: #003366; font-weight: bold;">function</span> loader_initHandler <span style="color: #009900;">&#40;</span>evt<span style="color: #339933;">:</span>Event<span style="color: #009900;">&#41;</span><span style="color: #339933;">:</span><span style="color: #000066; font-weight: bold;">void</span>
 <span style="color: #009900;">&#123;</span>
  buildScene<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
 <span style="color: #009900;">&#125;</span>
&nbsp;
 <span style="color: #003366; font-weight: bold;">private</span> <span style="color: #003366; font-weight: bold;">function</span> buildScene <span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">:</span><span style="color: #000066; font-weight: bold;">void</span>
 <span style="color: #009900;">&#123;</span>
  scene <span style="color: #339933;">=</span> <span style="color: #003366; font-weight: bold;">new</span> IsoScene<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  scene.<span style="color: #660066;">hostContainer</span> <span style="color: #339933;">=</span> <span style="color: #000066; font-weight: bold;">this</span><span style="color: #339933;">;</span>
  scene.<span style="color: #660066;">container</span>.<span style="color: #660066;">x</span> <span style="color: #339933;">=</span> <span style="color: #CC0000;">200</span><span style="color: #339933;">;</span>
  scene.<span style="color: #660066;">container</span>.<span style="color: #660066;">y</span> <span style="color: #339933;">=</span> <span style="color: #CC0000;">200</span><span style="color: #339933;">;</span>
&nbsp;
  <span style="color: #003366; font-weight: bold;">var</span> treeTrunkClass<span style="color: #339933;">:</span><span style="color: #003366; font-weight: bold;">Class</span> <span style="color: #339933;">=</span> loader.<span style="color: #660066;">contentLoaderInfo</span>.<span style="color: #660066;">applicationDomain</span>.<span style="color: #660066;">getDefinition</span><span style="color: #009900;">&#40;</span><span style="color: #3366CC;">&quot;TreeTrunk&quot;</span><span style="color: #009900;">&#41;</span> <span style="color: #000066; font-weight: bold;">as</span> <span style="color: #003366; font-weight: bold;">Class</span><span style="color: #339933;">;</span>
  <span style="color: #003366; font-weight: bold;">var</span> treeLeavesClass<span style="color: #339933;">:</span><span style="color: #003366; font-weight: bold;">Class</span> <span style="color: #339933;">=</span> loader.<span style="color: #660066;">contentLoaderInfo</span>.<span style="color: #660066;">applicationDomain</span>.<span style="color: #660066;">getDefinition</span><span style="color: #009900;">&#40;</span><span style="color: #3366CC;">&quot;TreeLeaves&quot;</span><span style="color: #009900;">&#41;</span> <span style="color: #000066; font-weight: bold;">as</span> <span style="color: #003366; font-weight: bold;">Class</span><span style="color: #339933;">;</span>
&nbsp;
  <span style="color: #003366; font-weight: bold;">var</span> grid<span style="color: #339933;">:</span>IsoGrid <span style="color: #339933;">=</span> <span style="color: #003366; font-weight: bold;">new</span> IsoGrid<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  grid.<span style="color: #660066;">showOrigin</span> <span style="color: #339933;">=</span> <span style="color: #003366; font-weight: bold;">false</span><span style="color: #339933;">;</span>
  scene.<span style="color: #660066;">addChild</span><span style="color: #009900;">&#40;</span>grid<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
  <span style="color: #003366; font-weight: bold;">var</span> s0<span style="color: #339933;">:</span>IsoSprite <span style="color: #339933;">=</span> <span style="color: #003366; font-weight: bold;">new</span> IsoSprite<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  s0.<span style="color: #660066;">setSize</span><span style="color: #009900;">&#40;</span><span style="color: #CC0000;">25</span><span style="color: #339933;">,</span> <span style="color: #CC0000;">25</span><span style="color: #339933;">,</span> <span style="color: #CC0000;">65</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  s0.<span style="color: #660066;">moveTo</span><span style="color: #009900;">&#40;</span><span style="color: #CC0000;">50</span><span style="color: #339933;">,</span> <span style="color: #CC0000;">50</span><span style="color: #339933;">,</span> <span style="color: #CC0000;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  s0.<span style="color: #660066;">sprites</span> <span style="color: #339933;">=</span> <span style="color: #009900;">&#91;</span>treeTrunkClass<span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
  scene.<span style="color: #660066;">addChild</span><span style="color: #009900;">&#40;</span>s0<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
  <span style="color: #003366; font-weight: bold;">var</span> s1<span style="color: #339933;">:</span>IsoSprite <span style="color: #339933;">=</span> <span style="color: #003366; font-weight: bold;">new</span> IsoSprite<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  s1.<span style="color: #660066;">setSize</span><span style="color: #009900;">&#40;</span><span style="color: #CC0000;">125</span><span style="color: #339933;">,</span> <span style="color: #CC0000;">125</span><span style="color: #339933;">,</span> <span style="color: #CC0000;">100</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  s1.<span style="color: #660066;">moveTo</span><span style="color: #009900;">&#40;</span><span style="color: #CC0000;">0</span><span style="color: #339933;">,</span> <span style="color: #CC0000;">0</span><span style="color: #339933;">,</span> <span style="color: #CC0000;">75</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
  s1.<span style="color: #660066;">sprites</span> <span style="color: #339933;">=</span> <span style="color: #009900;">&#91;</span>treeLeavesClass<span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
  scene.<span style="color: #660066;">addChild</span><span style="color: #009900;">&#40;</span>s1<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
  scene.<span style="color: #660066;">render</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
 <span style="color: #009900;">&#125;</span>
&nbsp;
 <span style="color: #003366; font-weight: bold;">public</span> <span style="color: #003366; font-weight: bold;">function</span> IsoApplication <span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span>
 <span style="color: #009900;">&#123;</span>
  loadAssets<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
 <span style="color: #009900;">&#125;</span>
<span style="color: #009900;">&#125;</span>
<span style="color: #009900;">&#125;</span></pre></div></div>

<h3>current features</h3>
<ul>
<li>simple scene creation</li>
<li>3 primitive types</li>
<li>base class for displaying user-created content</li>
<li>plenty of styling option on vector based primitives</li>
<li>integrates well with a variety of tween engines</li>
<li>standard 3D isometric positional sorting</li>
</ul>
<p>So get busy building the flash version of roller coaster tycoon&#8230;</p>
<ul>
<li><a href="http://code.google.com/p/as3isolib/wiki/features" target="_blank">Features of the library</a></li>
<li><a href="http://as3isolib.googlecode.com/svn/trunk/asdoc/index.html" target="_blank">Online docs</a></li>
<li><a href="http://code.google.com/p/as3isolib/wiki/features" target="_blank">Download as3isolib at Google Cod</a></li>
<li><a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_001" target="_blank">as3isolib_tutorial_001 &#8211; Intro single block</a></li>
<li><a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_002" target="_blank">as3isolib_tutorial_002 &#8211; Multiple blocks</a></li>
<li><a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_003" target="_blank">as3isolib_tutorial_003 &#8211; Customizing sides</a></li>
<li><a href="http://code.google.com/p/as3isolib/wiki/as3isolib_tutorial_004" target="_blank">as3isolib_tutorial_004 &#8211; Sprites and construction</a></li>
<li><a href="http://jwopitz.wordpress.com/2008/10/01/as3isolib-alpha-released/" target="_blank">Blog post about the release</a></li>
</ul>
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