Posts Tagged ‘MARKETING’
Google has entered the flash gaming ads market. Right now that is pretty much owned by MochiAds for flash game devleopers at least pre-game ads anyways. Advertising can be annoying but MochiAds has pulled it off where the ads are usually advertising other games or interesting things and it monetizes game development for Flash, Unity3D, Director and others, which is a win. There are many flash gaming sites that are great fun that use ads almost stylistically like Nitrome and typically the ads are pretty fast when they are during the game loading.
Although advertisements in games have long been a scurge on gamers fun when they are trying to insert them into fat client, immersive MMOGs where it totally takes away from the experience, that doesn’t work.
What does work is stuff like MochiAds and possibly Second Life type sponsorships, where advertisements are almost nostalgic or fun and integrated. Developers and publishers have to make money somehow, the better the experience the more impactful and the more games for all. The key is making the integration a good user experience.
We shall see how Google plans to do this. This might go along with their Lively strategy. The ad market entrance in games is possibly what started the rumors that Google was going to buy Valve for Steam, rumors which quickly died down.
Anyways, the one good thing about this announcement is advertisments go to where the eyes and crowds are going or already at, they are apparantly going massively to online web games and causal experiences make for easy advertisment integration. TV, Radio and many other industries have been supported by advertisement interest due to consumers using and buying the content. So online gaming is just another one of those entertainment industries and it will grow further with this news.