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	<title>*drawlogic &#187; water</title>
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	<description>interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript</description>
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		<title>AS3 Water Effects in Papervision 3D, Away3D and Sandy3D</title>
		<link>http://drawlogic.com/2008/03/21/papervision-3d-water-effects/</link>
		<comments>http://drawlogic.com/2008/03/21/papervision-3d-water-effects/#comments</comments>
		<pubDate>Fri, 21 Mar 2008 08:47:07 +0000</pubDate>
		<dc:creator>drawk</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[3D ENGINES]]></category>
		<category><![CDATA[ACTIONSCRIPT]]></category>
		<category><![CDATA[ACTIONSCRIPT3]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[AWAY3D]]></category>
		<category><![CDATA[EFFECTS]]></category>
		<category><![CDATA[ENGINE]]></category>
		<category><![CDATA[FLASH]]></category>
		<category><![CDATA[FLEX]]></category>
		<category><![CDATA[GAMEDEV]]></category>
		<category><![CDATA[MOTION]]></category>
		<category><![CDATA[OPEN SOURCE]]></category>
		<category><![CDATA[PAPERVISION]]></category>
		<category><![CDATA[PIXEL]]></category>
		<category><![CDATA[PROGRAMMING]]></category>
		<category><![CDATA[RENDERING]]></category>
		<category><![CDATA[TECHNOLOGY]]></category>
		<category><![CDATA[VISUALIZATION]]></category>
		<category><![CDATA[papervision3d]]></category>
		<category><![CDATA[sandy3d]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://drawk.wordpress.com/?p=171</guid>
		<description><![CDATA[I was messing with water effects and Perlin Noise (sandy3d) and some other stuff and collected some water effects and simulations that are fluid like for research, a snapshot of the state of fluid and water effects in 3d in flash. Ralph Hauwert, of course one of the original pv3d team members, posted some great [...]]]></description>
			<content:encoded><![CDATA[<p>I was messing with <a href="http://drawlogic.com/2007/07/15/3d-flash-perlin-noise-terrains-with-as3-and-sandy/" target="_blank">water effects and Perlin Noise (sandy3d)</a> and some other stuff and collected some water effects and simulations that are fluid like for research, a snapshot of the state of fluid and water effects in 3d in flash.</p>
<p><a href="http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/" target="_blank">Ralph Hauwert</a>, of course one of the original pv3d team members, <a href="http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/" target="_blank">posted some great samples on water effects on 3d objects in Papervision 3D</a>.  Of course the papervision list spawned this discussion from <a href="http://exey.ru/blog/home/fluid-simulation-pv3d-and-away3d" target="_blank">another great post on water simulation in papervision and away3d</a> by <a href="http://exey.ru/blog/home/fluid-simulation-pv3d-and-away3d" title="Exey's blog" target="_blank">Exey Panteleev</a>  .</p>
<p>Also, some other water like effects from Fabrice Closier and the notorious <a href="http://mrdoob.com/#/67/" target="_blank">mrdoob</a>.</p>
<p><b>Ralph&#8217;s Water Effect Demos:</b></p>
<ul>
<li><a href="http://www.unitzeroone.com/papervision/waterBump/bin-release/WaterBall.swf" title="Waterball_1" target="_blank">Water Ball Experiment 1</a></li>
</ul>
<p><a href="http://www.unitzeroone.com/papervision/waterBump/bin-release/WaterBall.swf" target="_blank"><img src="http://i81.photobucket.com/albums/j223/drawkbox/aguaballs.png" height="342" width="358" /></a></p>
<ul>
<li><a href="http://www.unitzeroone.com/papervision/waterBall2/bin-release/WaterBall.swf" title="Waterball_2" target="_blank">Water Ball 2(cpu burner alert!)</a></li>
</ul>
<p><a href="http://www.unitzeroone.com/papervision/waterBall2/bin-release/WaterBall.swf" target="_blank"><img src="http://i81.photobucket.com/albums/j223/drawkbox/aguaballs2.png" height="342" width="358" /></a></p>
<p>Hey look, the water ball is smiling at you.</p>
<p><b>Exey Panteleev&#8217;s Water Simulation:</b></p>
<ul>
<li><a href="http://exey.ru/blog/fluidsimulationPV3D/index.html" target="_blank">PV3D Simulation</a>  [<a href="http://exey.ru/blog/home/fluid-simulation-pv3d-and-away3d" target="_blank">source</a>]</li>
<li><a href="http://exey.ru/blog/fluidsimulationAway3D/index.html" target="_blank">Away3D Simulation</a> [<a href="http://exey.ru/blog/fluidsimulationAway3D/Fluid2.as" target="_blank">source</a>]</li>
</ul>
<p><a href="http://exey.ru/blog/fluidsimulationPV3D/index.html" target="_blank"><img src="http://i81.photobucket.com/albums/j223/drawkbox/water.png" height="197" width="420" /></a></p>
<p><b>Some other Water Like Fluid Effects:</b></p>
<ul>
<li><a href="http://mrdoob.com/#/67/" target="_blank">mrdoob fluid visualisation </a>effect (like wata)</li>
</ul>
<p><a href="http://mrdoob.com/#/67/" target="_blank"><img src="http://i81.photobucket.com/albums/j223/drawkbox/doob-1.png" height="346" width="420" /></a></p>
<ul>
<li><a href="http://away3d.com/away3d-temple-version-194-released" target="_blank">away3d temple fabrice</a></li>
</ul>
<p><a href="http://away3d.com/away3d-temple-version-194-released" target="_blank"><img src="http://i81.photobucket.com/albums/j223/drawkbox/fabrice.png" height="346" width="420" /></a></p>
<p>Water is hard in flash.  Fluid dynamics will probably have to be cheated but it is still looking pretty good.  The amount of processor usage depends on how real you want it to look.</p>
<p>If you are looking to make some agua, with x, the y AND the z in Flash or Flex, these are a good place to start.</p>
<p><a href="http://away3d.com/away3d-temple-version-194-released" target="_blank"></a></p>
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