WebMCP Agent Console
Interactive W3C WebMCP tool execution harness and live SSE telemetry inspector.
Live browser sandboxes exploring WGSL/GLSL shaders, WebGPU compute, WebGL2, Three.js, HTML5 Canvas, SVG, WebXR, WebAudio, WebRTC/RUDP, and multi-engine prototypes.
Select any experiment below to launch it directly in the live browser sandbox player, or open its standalone full-screen experience.
All interactive graphics and engine labs are listed newest to oldest, and every experiment has a dedicated page at /labs/[slug].
Interactive W3C WebMCP tool execution harness and live SSE telemetry inspector.
One canonical JSON bundle, projected across six architectures and seven engine targets, deterministically.
Macintosh and Commodore 64 clone games rendered from static bundles with fullscreen controls.
Three.js card and deck sandbox with shuffle flow and game-mode prototyping.
Generate app store icon and promo asset packs from a single source image.
Local-first GLSL and fluid shader experimentation environment.
From early Flash ActionScript and Unity experiments to modern WebGPU, WebGL, WebXR, WebAudio, and RUDP netcode prototypes, Drawlogic Labs is where new interactive ideas come alive.
Notes, guides, and articles from the studio.
Key releases, engineering milestones, and client systems.