Type to explore Drawk studio productions

Discover cross-platform games, mobile apps, architecture articles, and interactive GLSL labs.

Projects

Interactive Graphics, WebGPU/WebGL & Multi-Engine Projects

drawlogic projects span modern web graphics (WebGPU, WebGL, WebXR, WebAudio, WebRTC, RUDP, Three.js, Canvas, SVG) alongside Unity, Unreal Engine, Godot, custom C++/C# engines, and classic Flash/ActionScript interactive heritage.

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Hytale

Hytale

2024-09-01 – 2025-06-01

Hypixel Studios · · Senior Software Engineer / Game Developer · game

Open-world sandbox RPG combining sandbox exploration with detailed RPG storytelling. Procedurally generated world with handcrafted adventure scenarios, unique biomes, and co-op gameplay. Block-by-block construction, scripting, and minigame creation. Custom game engine with C++, Luau, Python, flecs ECS, Valve GameNetworkingSockets, WebRTC. Anti-cheat, parental controls, character customization, community servers (shared-source code), and Hytale Model Maker for 3D modeling and animation.

drawlabs.com

drawlabs.com

2010-01-01 – present

Drawlabs Game Studio · · Developer / Designer · web-app

Drawlabs game studio website built on Python Flask. Portfolio, studio showcase, and game studio web presence.

PrizeLogic Engine

PrizeLogic Engine

2004-06-01 – 2008-04-01

PrizeLogic · · Research Developer · platform

Architected and developed first iteration of PrizeLogic instant win engine, game engines, server and clients. APIs for use across all platforms (.NET, PHP, Java, Python). Games and game engines used in promotions.

Enterprise SDLC

Enterprise SDLC

2000-06-01 – 2008-05-01

eMarketing / Bridgeware · · Senior Application Architect / Director R&D · web-app

SDLC enterprise development for Kraft, ACCO, GP, Novartis, Forever Living, Schiff Vitamins and 50+ brands. Websites, games, game engines, interactives in Flash, Silverlight, HTML/Javascript. Developed prizelogic.com and sampletize.com code bases.