Posts
TL;DR: Modern real-time graphics pipelines run on two fundamental GPU programs: vertex shaders, which shape 3D geometry in clip space, and fragment shaders, which compute the color of every pixel. Understanding how data…
Showing production work tagged with Retrieval-Augmented Generation (RAG) across Products, Projects, Services, Posts, and Labs.
Experimental prototypes, arcade games, and creative code.
Key releases, engineering milestones, and client systems.