Tag: Games

Showing production work tagged with Games across Products, Projects, Services, Posts, and Labs.

Products

Barrow Brainball

Arcade-style football runner game teaching children how to safely avoid collisions and learn about concussions. Developed with Tripwire Arts and Barrow Neurological Institute. Dash, spin, jump, and sprint to the end zone with concussion education gameplay training modes. iOS (iTunes), Android (Google Play), and WebGL versions.

SupaSupaCross

Arcade motorcycle racing game with customization, career mode, and more. Isometric style inspired by Excitebike. iOS and Android (Google + Amazon).

Kimi Raikkonen IceOne Racing

White label racing title for well-known European racing team. Four vehicle types, customization, and career mode. iOS Universal.

Ricky Carmichael's Motocross Matchup Pro

Lead Programmer on first version, Programmer on Pro. Gameplay, GameCenter, client/server networking, JSON messaging to Google AppEngine backend, dynamic content, StoreKit In-App Purchasing, voice, freemium. iOS Universal.

X Games SnoCross

Publisher ESPN, Developer 2XL Games. Lead Programmer on Apple iOS platforms. Now called 2XL Snocross. First game shown on iPad at the iPad keynote Jan 27, 2010, highlighting phone-to-pad scaling. Arcade/Career/Stats+Achievements/Live Vehicle Integration.

Hyundai Veloster HD

Branded automotive interactive experience for Hyundai Veloster. iOS Universal. Featured in a Times Square promo where people got to play on the big screen.

2XL TROPHYLITE Rally

Off-road rally racing with stats, achievements, UI, networking, web, multiplatform threading, secure web libs, webkit html5 views. iPhone/iPod Touch + HD iPad.

2XL ATV Offroad

ATV off-road racing game for iPhone/iPod Touch. 2XL ATV Offroad Lite (Sponsored) also available.

2XL Fleet Defense

Fleet defense action game for iPhone/iPod Touch.

2XL Supercross HD

Multiple versions for US and 2XL Asia. Lead Programmer on iOS Universal HD. Programmer on PC (Steam) and updates with gameplay/UI/StoreKit/unlocks/crypto/HD graphics, stats, achievements, networking, and client/server.

Stargate:Resistance

Online multiplayer action game set in the Stargate universe. Developed at Cheyenne Mountain Entertainment for Steam/PC.

Pokemon GO

Augmented reality mobile game originally by Niantic, now Scopely. Social features and player challenges development with Nerd Ninjas for Scopely, enhancing player engagement. iOS and Android.

Hytale

Open-world sandbox RPG by Hypixel Studios combining sandbox exploration with detailed RPG storytelling. Procedurally generated world with handcrafted adventure scenarios, unique biomes, and co-op gameplay with friends. Block-by-block construction, scripting, and minigame creation tools. Custom game engine with anti-cheat, parental controls, character customization, community servers (shared-source code), and Hytale Model Maker for 3D modeling and animation.

Barrow Brainball Fiesta Bowl Version

Barrow Brainball special edition for the Fiesta Bowl in Arizona. Concussion education arcade football runner game with Fiesta Bowl branding and special features.

Barrow Brainball Arizona Cardinals Version

Barrow Brainball special edition with Arizona Cardinals team branding and special features. Concussion education arcade football runner game.

Barrow Brainball Arizona Superbowl Version

Barrow Brainball special edition for Super Bowl XLIX (Arizona 2015). Concussion education arcade football runner game with Super Bowl special features.

Crazy Launch

High-octane arcade launching game where players propel vehicles across impossible stunt ramps, dodge obstacles, and unlock absurd rocket boosters under the Appventuring studio label.

SupaSupaOffroad

Arcade offroad racing game featuring all-terrain vehicles, trophy trucks, dynamic dirt tracks, and airborne jump stunts. Sequel to SupaSupaCross on iOS and Android.

NOS Pro Drift

Official Formula DRIFT mobile racing title developed in partnership with NOS Energy Drink featuring champion driver Chris Forsberg and his custom 370Z on iOS and Android.

Projects

Pokemon GO Social Features

Work with Nerd Ninjas on Pokemon GO team for Niantic and Scopely. Feature team work on social features and player challenges with Scopely teams, enhancing player engagement. Unity, C# (client), Java (server), Protobuf, gRPC, Google Cloud.

Hytale

Open-world sandbox RPG combining sandbox exploration with detailed RPG storytelling. Procedurally generated world with handcrafted adventure scenarios, unique biomes, and co-op gameplay. Block-by-block construction, scripting, and minigame creation. Custom game engine with C++, Luau, Python, flecs ECS, Valve GameNetworkingSockets, WebRTC. Anti-cheat, parental controls, character customization, community servers (shared-source code), and Hytale Model Maker for 3D modeling and animation.

Ricky Carmichael's Motocross Matchup

Lead Programmer on first version, Programmer on Pro. Gameplay, GameCenter, client/server networking, JSON messaging to Google AppEngine backend, dynamic content, StoreKit In-App Purchasing, voice, freemium. iOS Universal.

Barrow Brainball

Arcade-style football runner game teaching children how to safely avoid collisions and learn about concussions. Dash, spin, jump, and sprint to the end zone with game play training modes that educate about concussions and brain injury. Shipped on Apple iTunes, Google Play, and web versions.

Barrow Brainball Fiesta Bowl Version

Barrow Brainball special edition for the Fiesta Bowl in Arizona. Concussion education arcade football runner game with Fiesta Bowl branding.

Barrow Brainball Arizona Cardinals Version

Barrow Brainball special edition with Arizona Cardinals team branding and special features. Concussion education arcade football runner game.

Barrow Brainball Arizona Superbowl Version

Barrow Brainball special edition for Super Bowl XLIX (Arizona 2015). Concussion education arcade football runner game with Super Bowl special features.

SupaSupaCross

Arcade racing motocross game with/part of SupaSupa Games. Available on Apple iOS Universal, Amazon, and Google. Gameplay, progression, and game systems engineering.

Kimi Raikkonen IceOne Racing

White label racing title for well-known European racing team while at Impossible Interactive. iOS Universal. Programmer/Developer on gameplay, racing systems, and production.

Hyundai Veloster HD

Hyundai Veloster HD branded experience for iOS Universal. Featured in a Times Square promo where people got to play on the big screen.

2XL Supercross

Multiple versions for US and 2XL Asia. Lead Programmer on 2XL Supercross HD US/Asia (iOS Universal). Programmer on PC (Steam) and update with gameplay/UI/StoreKit/unlocks/crypto/HD graphics across all devices.

2XL Trophylite Rally

2XL TROPHYLITE Rally iPhone/iPod Touch + HD iPad. Stats, achievements, UI, networking, web, multiplatform threading, secure web libs, webkit html5 views.

X Games SnoCross

Publisher ESPN, Developer 2XL Games Inc. Lead Programmer on Apple iOS platforms. Now called 2XL Snocross. First game shown on iPad at the iPad keynote Jan 27, 2010, highlighting phone-to-pad scaling.

2XL Fleet Defense

2XL Fleet Defense for iPhone/iPod Touch. Programmer on gameplay and game systems.

2XL ATV Offroad

2XL ATV Offroad and 2XL ATV Offroad Lite (Sponsored) for iPhone/iPod Touch. Programmer on gameplay and game systems.

SupaSupaOffroad

Arcade offroad racing game sequel to SupaSupaCross featuring all-terrain vehicles, trophy trucks, buggies, boost pads, dynamic dirt tracks, and jump stunts. Multiplatform mobile development with Unity 3D and C# for iOS and Android.

NOS Pro Drift

Official Formula DRIFT mobile racing title created in partnership with NOS Energy Drink featuring champion driver Chris Forsberg and his custom Nissan 370Z. Realistic drifting physics, custom tracks including Long Beach street course, vehicle tuning, and mobile loyalty integration. Shipped on iOS and Android.

Jeremy McGrath's Offroad

Console and mobile offroad racing title featuring 7-time AMA supercross champion Jeremy McGrath. Dynamic track deformation, 1080p 60fps console racing engine, multiplayer, vehicle upgrades, and physics. Developed with 2XL Games for Xbox 360, PlayStation Network, and mobile.

Services

Full-cycle game development for mobile, web, desktop, and console. Unity 3D, Unreal, WebGL, custom engines. Gameplay, systems, networking, audio, UI, and production.