Products
Lead Programmer on first version, Programmer on Pro. Gameplay, GameCenter, client/server networking, JSON messaging to Google AppEngine backend, dynamic content, StoreKit In-App Purchasing, voice, freemium. iOS Universal.
Publisher ESPN, Developer 2XL Games. Lead Programmer on Apple iOS platforms. Now called 2XL Snocross. First game shown on iPad at the iPad keynote Jan 27, 2010, highlighting phone-to-pad scaling. Arcade/Career/Stats+Achievements/Live Vehicle Integration.
Multiple versions for US and 2XL Asia. Lead Programmer on iOS Universal HD. Programmer on PC (Steam) and updates with gameplay/UI/StoreKit/unlocks/crypto/HD graphics, stats, achievements, networking, and client/server.