Projects
One canonical JSON bundle, projected across six architectures and seven engine targets, deterministically, so the differences between them are derived rather than asserted.
Client + server SDK development with standards-based multiplatform multithreaded secure network library. Implemented 2XL Live (live.2xlgames.com) and Your Real Rewards (leaderboards, achievements, stats). JSON messaging, secure messaging, game client webkit-based UI.
Drawk portfolio and product showcase site. Multi-brand site covering drawlabs, drawcode, and drawlogic with data-driven architecture on ASP.NET Core.
Lead Programmer on first version, Programmer on Pro. Gameplay, GameCenter, client/server networking, JSON messaging to Google AppEngine backend, dynamic content, StoreKit In-App Purchasing, voice, freemium. iOS Universal.